border-wars/README.md
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2024-01-17 20:58:11 +00:00

1.9 KiB

Border Wars

Brainstorm

If you want to know more about our reflexions check this : all brainstorms.

The game

we've decided to make an turn based online game named : Border Wars

Code in rust using Bevy

Building list

mindmap
  root((Buildings))
    ("`**Castle**
    The main building of your army, you must protect it`")
    ("`**Casern**
      Train troop`")
    ("`**Tower**
      Defend your territory`")
    ("`**Wall**
    A pasive defence that block every soldier`")
    ("`**Outpost**
    A *teleporter* like`")
    [**Farms**]
      ("`**Mine**
      Allow you to gain stone each turns`")
      ("`**Sawmill**
      Allow you to gain wood each turns`")
      ("`**Breeding**
      Allow you to gain food each turn`")

Game Modes

mindmap
  root((Game Modes))
    ("`**1v1**
    The classic mode`")
    ("`**2v2**
    A funny mode 2v2`")
    ("`**History mode**
    A mode to understand why`")
    ("`**1vIA**?
    A when you don't have friends`")

Style

We think to made our game in 2D iso with hexagons. the overall theme will be fairytale medieval.

Different troop

mindmap
  root((Troop))
    ("`**No Name**
    A classic troop`")
    ("`**No Name**
    A troop with a great deal of experience but not much power`")
    ("`**No Name**
    A troop with great power but little scope for expansion`")

Balancing

In the future, we'll have to make sure that each troop is both different and balanced.

Our team

our team consists of :