border-wars/docs/brainstorms/brainstorm1.md
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Reviewed-on: corentin/border-wars#3
Reviewed-by: Tipragot <contact@tipragot.fr>
2024-01-19 06:27:11 +00:00

1.3 KiB

Brainstorm

we've decided to make an turn based online game named : Border Wars

Building list

mindmap
  root((Buildings))
    ("Castle</br>
    The main building of your army, you must protect it")
    ("Casern</br>
      Train troop")
    ("Tower</br>
      Defend your territory")
    ("Wall</br>
    A pasive defence that block every soldier")
    ("Outpost</br>
    A *teleporter* like")
    [Farms]
      ("Mine</br>
      Allow you to gain stone each turns")
      ("Sawmill</br>
      Allow you to gain wood each turns")
      ("Breeding</br>
      Allow you to gain food each turn")

Game Modes

mindmap
  root((Game Modes))
    ("1v1</br>
    The classic mode")
    ("2v2</br>
    A funny mode 2v2")
    ("History mode</br>
    A mode to understand why")
    ("1vIA ?</br>
    A when you don't have friends")

Style

We think to made our game in 2D iso with hexagons. the overall theme will be fairytale medieval.

Different troop

mindmap
  root((Troop))
    ("No Name</br>
    A classic troop")
    ("No Name</br>
    A troop with a great deal of experience but not much power")
    ("No Name</br>
    A troop with great power but little scope for expansion")

Balancing

In the future, we'll have to make sure that each troop is both different and balanced.