generated from tipragot/rust
Compare commits
4 commits
Author | SHA1 | Date | |
---|---|---|---|
CoCo_Sol | 5887ff57c6 | ||
CoCo_Sol | f609837e66 | ||
CoCo_Sol | 1f4a813481 | ||
CoCo_Sol | 28dffe4ce9 |
90
crates/border-wars/src/actions/mod.rs
Normal file
90
crates/border-wars/src/actions/mod.rs
Normal file
|
@ -0,0 +1,90 @@
|
|||
//! All programs related to the actions that you can do with all tiles.
|
||||
|
||||
use bevy::prelude::*;
|
||||
|
||||
use crate::map::Tile;
|
||||
|
||||
/// A number of action points. This is decreased when you do an action.
|
||||
pub struct ActionPoint(pub u32);
|
||||
|
||||
/// The action that you can do with a tile.
|
||||
pub enum Action {
|
||||
/// Build something on the tile.
|
||||
Build(Entity),
|
||||
|
||||
/// Destroy something on the tile.
|
||||
Destroy(Entity),
|
||||
|
||||
/// Recolt something on the tile.
|
||||
Recolt(Entity),
|
||||
|
||||
/// Upgrade the tile.
|
||||
Upgrade(Entity),
|
||||
|
||||
/// Manage the villages.
|
||||
VillageManagement,
|
||||
|
||||
/// Manage the troops.
|
||||
TroopManagement,
|
||||
|
||||
/// Teleport management.
|
||||
TeleportManagement(Entity),
|
||||
}
|
||||
|
||||
impl Tile {
|
||||
/// Get the actions that you can do with the tile.
|
||||
pub fn get_action(&self, tile_entity: Entity) -> Vec<Action> {
|
||||
let mut actions = vec![];
|
||||
|
||||
if let Self::Breeding
|
||||
| Self::Casern
|
||||
| Self::Castle
|
||||
| Self::Mine
|
||||
| Self::Sawmill
|
||||
| Self::Tower = *self
|
||||
{
|
||||
actions.push(Action::Upgrade(tile_entity));
|
||||
}
|
||||
|
||||
if let Self::Breeding | Self::Casern | Self::Mine | Self::Outpost | Self::Sawmill = *self {
|
||||
actions.push(Action::Destroy(tile_entity));
|
||||
}
|
||||
|
||||
if matches!(*self, Self::Casern) {
|
||||
actions.push(Action::TroopManagement);
|
||||
}
|
||||
|
||||
if let Self::Forest | Self::Hill = *self {
|
||||
actions.push(Action::Recolt(tile_entity));
|
||||
}
|
||||
|
||||
if matches!(*self, Self::Castle) {
|
||||
actions.push(Action::VillageManagement);
|
||||
}
|
||||
|
||||
if matches!(*self, Self::Grass) {
|
||||
actions.push(Action::Build(tile_entity));
|
||||
}
|
||||
|
||||
if matches!(*self, Self::Outpost) {
|
||||
actions.push(Action::TeleportManagement(tile_entity));
|
||||
}
|
||||
|
||||
actions
|
||||
}
|
||||
}
|
||||
|
||||
impl Action {
|
||||
/// Get the cost of an action.
|
||||
pub const fn point_cost(&self) -> ActionPoint {
|
||||
ActionPoint(match *self {
|
||||
Self::Build(_) => 50,
|
||||
Self::Destroy(_) => 10,
|
||||
Self::Recolt(_) => 10,
|
||||
Self::Upgrade(_) => 25,
|
||||
Self::VillageManagement => 0,
|
||||
Self::TroopManagement => 0,
|
||||
Self::TeleportManagement(_) => 0,
|
||||
})
|
||||
}
|
||||
}
|
|
@ -5,6 +5,7 @@ use bevy::prelude::*;
|
|||
use networking::PlayerRank;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
pub mod actions;
|
||||
pub mod camera;
|
||||
pub mod map;
|
||||
pub mod networking;
|
||||
|
|
Loading…
Reference in a new issue