delta_time #34
|
@ -221,7 +221,7 @@ class EventHandler:
|
||||||
if K_p in self.key_pressed:
|
if K_p in self.key_pressed:
|
||||||
self.engine.renderer.emit_particles(math.floor(self.engine.entity_manager.get_by_name("player").x),
|
self.engine.renderer.emit_particles(math.floor(self.engine.entity_manager.get_by_name("player").x),
|
||||||
math.floor(self.engine.entity_manager.get_by_name("player").y),
|
math.floor(self.engine.entity_manager.get_by_name("player").y),
|
||||||
16, 16, 16, 1, 8, 0, 1, 0.2, 1., (0, 200, 200))
|
16, 16, 16, 1, 8, 0, 60., 0.2, 1., (0, 200, 200))
|
||||||
|
|||||||
if K_o in self.key_pressed:
|
if K_o in self.key_pressed:
|
||||||
print(f"Player pos: X = {self.engine.entity_manager.get_by_name('player').x} "
|
print(f"Player pos: X = {self.engine.entity_manager.get_by_name('player').x} "
|
||||||
f"Y = {self.engine.entity_manager.get_by_name('player').y}")
|
f"Y = {self.engine.entity_manager.get_by_name('player').y}")
|
||||||
|
|
|
@ -480,8 +480,8 @@ class Renderer:
|
||||||
|
|
||||||
draw.rect(rendered_surface, part[7], part_dest + (part[2], part[2]))
|
draw.rect(rendered_surface, part[7], part_dest + (part[2], part[2]))
|
||||||
part[5] += delta
|
part[5] += delta
|
||||||
part[0] += part[3]
|
part[0] += part[3]*delta
|
||||||
part[1] += part[4]
|
part[1] += part[4]*delta
|
||||||
if part[5] > part[6]:
|
if part[5] > part[6]:
|
||||||
self.particles.remove(part)
|
self.particles.remove(part)
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue
?? Pk 60 ? La vitesse ? Si oui, PK LA VITESSE C'EST PAS SUR 100!!!!
mais pk tu voudrais mettre 100 en vitesse, ça va aller presque 2 fois plus vite