delta_time #34

Merged
yannis merged 6 commits from delta_time into main 2024-01-13 20:05:56 +00:00
2 changed files with 3 additions and 3 deletions
Showing only changes of commit 6cd2591659 - Show all commits

View file

@ -221,7 +221,7 @@ class EventHandler:
if K_p in self.key_pressed:
self.engine.renderer.emit_particles(math.floor(self.engine.entity_manager.get_by_name("player").x),
math.floor(self.engine.entity_manager.get_by_name("player").y),
16, 16, 16, 1, 8, 0, 1, 0.2, 1., (0, 200, 200))
16, 16, 16, 1, 8, 0, 60., 0.2, 1., (0, 200, 200))
Review

?? Pk 60 ? La vitesse ? Si oui, PK LA VITESSE C'EST PAS SUR 100!!!!

?? Pk 60 ? La vitesse ? Si oui, PK LA VITESSE C'EST PAS SUR 100!!!!
Review

mais pk tu voudrais mettre 100 en vitesse, ça va aller presque 2 fois plus vite

mais pk tu voudrais mettre 100 en vitesse, ça va aller presque 2 fois plus vite
if K_o in self.key_pressed:
print(f"Player pos: X = {self.engine.entity_manager.get_by_name('player').x} "
f"Y = {self.engine.entity_manager.get_by_name('player').y}")

View file

@ -480,8 +480,8 @@ class Renderer:
draw.rect(rendered_surface, part[7], part_dest + (part[2], part[2]))
part[5] += delta
part[0] += part[3]
part[1] += part[4]
part[0] += part[3]*delta
part[1] += part[4]*delta
if part[5] > part[6]:
self.particles.remove(part)