Adastram
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06a2d7085b
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Reorganized GUI update to allow fadeout in menus
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2024-01-11 14:52:55 +01:00 |
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Adastram
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4c79436624
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Merge pull request 'Prevented Player from moving when dialog is occuring' (#30) from BlockMoveWhenTalk into main
Reviewed-on: #30
Reviewed-by: Yannis <yannis300307@gmail.com>
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2024-01-11 10:03:40 +00:00 |
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Adastram
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daa7ca46d4
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Added doc string
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2024-01-11 10:58:56 +01:00 |
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Adastram
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67fef0b82e
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Edited dialogs_manager import
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2024-01-11 10:51:14 +01:00 |
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Adastram
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ce14e45e8f
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Fixed engine import
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2024-01-11 10:50:54 +01:00 |
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Adastram
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f5c1f8bc63
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Moved pause to dialogs_manager
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2024-01-11 10:42:42 +01:00 |
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Adastram
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9e400598a3
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Imported whole engine and moved pause() handling from event_handler
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2024-01-11 10:42:26 +01:00 |
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Adastram
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8cbe1a3727
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Edited default zoom value
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2024-01-11 10:41:57 +01:00 |
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Adastram
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e8343160d4
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Edited lock to block all interraction including animation instead of just the movements
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2024-01-11 10:30:34 +01:00 |
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Adastram
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1f8444bc0b
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Edited .pause() function to lock all unlocked entity instead of blocking update function, and .resume() to unlock only non-locked entity before pause
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2024-01-11 10:29:43 +01:00 |
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Adastram
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15565c6712
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Added Game satuts display in debug
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2024-01-11 09:55:24 +01:00 |
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Adastram
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ddb27bfd5a
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Added sync between dialogs and game pause
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2024-01-11 09:54:12 +01:00 |
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Adastram
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83d51f3e5e
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Added .pause() and .resume() functions (Pause the game logic (Entites moving and damage) and lock player (Player movements doesn't seems to be affected by the pause of the update loop))
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2024-01-11 09:53:44 +01:00 |
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Adastram
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afb2e2386f
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Removed print when next dialog is called
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2024-01-11 09:52:04 +01:00 |
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Adastram
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e2a97c65fd
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Added .lock() and .unlock() entity functions (Prevent them from moving)
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2024-01-11 09:51:29 +01:00 |
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Adastram
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197a4ae7dc
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Prevented Player from moving when dialog is occuring
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2024-01-11 08:55:04 +01:00 |
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Adastram
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f1ccc398b4
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Started fade implementation
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2024-01-11 08:49:28 +01:00 |
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Yannis
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c31766cc0c
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Code exemple responsibility
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2024-01-10 21:12:53 +01:00 |
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Yannis
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691a4f569f
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Début de responsibility
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2024-01-10 21:12:33 +01:00 |
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Yannis
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38a9da9463
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Centrage des sliders
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2024-01-10 20:54:39 +01:00 |
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Yannis
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163f1f0901
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Ajout d'une boite de limite de déplacement pour les sliders area
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2024-01-10 20:39:11 +01:00 |
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Yannis
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8ab8eaba24
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Début de rendu débug des sliders
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2024-01-10 16:04:00 +01:00 |
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Yannis
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1b829aaf26
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Ajout d'une classe temporaire slider
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2024-01-10 15:58:14 +01:00 |
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Yannis
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636e006e50
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Début de support de zones slider dans l'event handler
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2024-01-10 15:57:46 +01:00 |
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Adastram
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9effb87332
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Started debugging sound control
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2024-01-10 11:15:34 +01:00 |
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Adastram
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ec12e2dc17
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Moved default settings to engine
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2024-01-10 10:49:36 +01:00 |
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Adastram
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12aff5f73f
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Removed zoom control from key while not in debug mode
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2024-01-10 10:46:07 +01:00 |
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Adastram
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0502f1d278
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Added zoom control from settings_manager (debug mode still works)
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2024-01-10 10:42:20 +01:00 |
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Adastram
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988500af43
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Added sound volume control in engine
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2024-01-10 10:31:58 +01:00 |
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Adastram
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f95ff4834a
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Merge pull request 'MergeToOptionMenu' (#26) from MergeToOptionMenu into OptionMenu
Reviewed-on: #26
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2024-01-10 09:09:44 +00:00 |
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Adastram
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ef64ce324e
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Added SoundManager latest to start building SettingsMenu
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2024-01-10 10:07:25 +01:00 |
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Adastram
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e34c7b8b8a
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Merge branch 'OptionMenu' into MergeToOptionMenu
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2024-01-10 10:06:36 +01:00 |
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Adastram
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a86d89c563
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Ajout du support du réglage de son dans le sound_manager
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2024-01-09 23:12:28 +01:00 |
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Adastram
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c625e15d34
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Added global sound volume managing
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2024-01-09 21:24:37 +01:00 |
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Adastram
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77b41aee66
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Temp
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2024-01-09 17:04:38 +01:00 |
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Adastram
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75391e5876
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Synced main with sound_manager manager
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2024-01-09 16:15:26 +01:00 |
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Adastram
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fd7434993d
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Added local sound stop
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2024-01-09 15:56:54 +01:00 |
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Adastram
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8b0dddea1a
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Added better dict tipage
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2024-01-09 14:10:34 +01:00 |
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Yannis
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4a613ccfb6
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Merge remote-tracking branch 'origin/game_assembly' into game_assembly
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2024-01-09 12:00:57 +01:00 |
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Yannis
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8d12c791d1
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Ajout des temples
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2024-01-09 12:00:24 +01:00 |
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Adastram
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2146cacc48
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Implemented single global sound stop
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2024-01-09 11:59:23 +01:00 |
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Adastram
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5b2420dfae
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Added support of local sound and volume based on distance from emiter
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2024-01-09 11:40:39 +01:00 |
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Adastram
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490b5c46ba
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Added Shuffle and Next Function fro music
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2024-01-09 11:27:11 +01:00 |
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Adastram
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b2a1311839
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Merge branch 'game_assembly' of https://gitea.tipragot.fr/rfg/nsi-rpg into game_assembly
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2024-01-09 11:20:56 +01:00 |
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Adastram
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37db2829a7
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Added shuffle function for background music
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2024-01-09 11:20:47 +01:00 |
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Yannis
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347febaf11
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Fix du spam de la touche o
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2024-01-09 10:21:27 +01:00 |
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Adastram
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0a659dcbe0
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Removed Debug prints
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2024-01-09 10:03:19 +01:00 |
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Adastram
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7c6031a713
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FIXED SOUND MANAGER AND MAIN
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2024-01-09 08:02:33 +01:00 |
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Adastram
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df86633f8e
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Added main OST and auto_audio_start, WORKING VERSION
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2024-01-09 08:01:52 +01:00 |
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Adastram
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b9a81ba12e
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Started Gloval sound handling
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2024-01-08 23:27:45 +01:00 |
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