Commit graph

232 commits

Author SHA1 Message Date
Adastram 06a2d7085b Reorganized GUI update to allow fadeout in menus 2024-01-11 14:52:55 +01:00
Adastram 4c79436624 Merge pull request 'Prevented Player from moving when dialog is occuring' (#30) from BlockMoveWhenTalk into main
Reviewed-on: #30
Reviewed-by: Yannis <yannis300307@gmail.com>
2024-01-11 10:03:40 +00:00
Adastram daa7ca46d4 Added doc string 2024-01-11 10:58:56 +01:00
Adastram 67fef0b82e Edited dialogs_manager import 2024-01-11 10:51:14 +01:00
Adastram ce14e45e8f Fixed engine import 2024-01-11 10:50:54 +01:00
Adastram f5c1f8bc63 Moved pause to dialogs_manager 2024-01-11 10:42:42 +01:00
Adastram 9e400598a3 Imported whole engine and moved pause() handling from event_handler 2024-01-11 10:42:26 +01:00
Adastram 8cbe1a3727 Edited default zoom value 2024-01-11 10:41:57 +01:00
Adastram e8343160d4 Edited lock to block all interraction including animation instead of just the movements 2024-01-11 10:30:34 +01:00
Adastram 1f8444bc0b Edited .pause() function to lock all unlocked entity instead of blocking update function, and .resume() to unlock only non-locked entity before pause 2024-01-11 10:29:43 +01:00
Adastram 15565c6712 Added Game satuts display in debug 2024-01-11 09:55:24 +01:00
Adastram ddb27bfd5a Added sync between dialogs and game pause 2024-01-11 09:54:12 +01:00
Adastram 83d51f3e5e Added .pause() and .resume() functions (Pause the game logic (Entites moving and damage) and lock player (Player movements doesn't seems to be affected by the pause of the update loop)) 2024-01-11 09:53:44 +01:00
Adastram afb2e2386f Removed print when next dialog is called 2024-01-11 09:52:04 +01:00
Adastram e2a97c65fd Added .lock() and .unlock() entity functions (Prevent them from moving) 2024-01-11 09:51:29 +01:00
Adastram 197a4ae7dc Prevented Player from moving when dialog is occuring 2024-01-11 08:55:04 +01:00
Adastram f1ccc398b4 Started fade implementation 2024-01-11 08:49:28 +01:00
Yannis c31766cc0c Code exemple responsibility 2024-01-10 21:12:53 +01:00
Yannis 691a4f569f Début de responsibility 2024-01-10 21:12:33 +01:00
Yannis 38a9da9463 Centrage des sliders 2024-01-10 20:54:39 +01:00
Yannis 163f1f0901 Ajout d'une boite de limite de déplacement pour les sliders area 2024-01-10 20:39:11 +01:00
Yannis 8ab8eaba24 Début de rendu débug des sliders 2024-01-10 16:04:00 +01:00
Yannis 1b829aaf26 Ajout d'une classe temporaire slider 2024-01-10 15:58:14 +01:00
Yannis 636e006e50 Début de support de zones slider dans l'event handler 2024-01-10 15:57:46 +01:00
Adastram 9effb87332 Started debugging sound control 2024-01-10 11:15:34 +01:00
Adastram ec12e2dc17 Moved default settings to engine 2024-01-10 10:49:36 +01:00
Adastram 12aff5f73f Removed zoom control from key while not in debug mode 2024-01-10 10:46:07 +01:00
Adastram 0502f1d278 Added zoom control from settings_manager (debug mode still works) 2024-01-10 10:42:20 +01:00
Adastram 988500af43 Added sound volume control in engine 2024-01-10 10:31:58 +01:00
Adastram f95ff4834a Merge pull request 'MergeToOptionMenu' (#26) from MergeToOptionMenu into OptionMenu
Reviewed-on: #26
2024-01-10 09:09:44 +00:00
Adastram ef64ce324e Added SoundManager latest to start building SettingsMenu 2024-01-10 10:07:25 +01:00
Adastram e34c7b8b8a Merge branch 'OptionMenu' into MergeToOptionMenu 2024-01-10 10:06:36 +01:00
Adastram a86d89c563 Ajout du support du réglage de son dans le sound_manager 2024-01-09 23:12:28 +01:00
Adastram c625e15d34 Added global sound volume managing 2024-01-09 21:24:37 +01:00
Adastram 77b41aee66 Temp 2024-01-09 17:04:38 +01:00
Adastram 75391e5876 Synced main with sound_manager manager 2024-01-09 16:15:26 +01:00
Adastram fd7434993d Added local sound stop 2024-01-09 15:56:54 +01:00
Adastram 8b0dddea1a Added better dict tipage 2024-01-09 14:10:34 +01:00
Yannis 4a613ccfb6 Merge remote-tracking branch 'origin/game_assembly' into game_assembly 2024-01-09 12:00:57 +01:00
Yannis 8d12c791d1 Ajout des temples 2024-01-09 12:00:24 +01:00
Adastram 2146cacc48 Implemented single global sound stop 2024-01-09 11:59:23 +01:00
Adastram 5b2420dfae Added support of local sound and volume based on distance from emiter 2024-01-09 11:40:39 +01:00
Adastram 490b5c46ba Added Shuffle and Next Function fro music 2024-01-09 11:27:11 +01:00
Adastram b2a1311839 Merge branch 'game_assembly' of https://gitea.tipragot.fr/rfg/nsi-rpg into game_assembly 2024-01-09 11:20:56 +01:00
Adastram 37db2829a7 Added shuffle function for background music 2024-01-09 11:20:47 +01:00
Yannis 347febaf11 Fix du spam de la touche o 2024-01-09 10:21:27 +01:00
Adastram 0a659dcbe0 Removed Debug prints 2024-01-09 10:03:19 +01:00
Adastram 7c6031a713 FIXED SOUND MANAGER AND MAIN 2024-01-09 08:02:33 +01:00
Adastram df86633f8e Added main OST and auto_audio_start, WORKING VERSION 2024-01-09 08:01:52 +01:00
Adastram b9a81ba12e Started Gloval sound handling 2024-01-08 23:27:45 +01:00