Réglage de la vibration du bot lorsqu'il y a peu de FPS (#15)
Reviewed-on: #15 Reviewed-by: Corentin <solois.corentin@gmail.com> Co-authored-by: Tipragot <contact@tipragot.fr> Co-committed-by: Tipragot <contact@tipragot.fr>
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@ -567,8 +567,10 @@ def _update_bot(world: World):
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# On se déplace vers la meilleure option
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# On se déplace vers la meilleure option
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diff = target - bot[Position].y
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diff = target - bot[Position].y
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if abs(diff) > 10:
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if abs(diff) > bot[Speed] * world[Delta]:
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bot[Position].y += (diff / abs(diff)) * bot[Speed] * world[Delta]
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bot[Position].y += (diff / abs(diff)) * bot[Speed] * world[Delta]
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else:
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bot[Position].y = target
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# On restrict l'entité a la scène
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# On restrict l'entité a la scène
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__restrict_to_scene(world)
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__restrict_to_scene(world)
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