diff --git a/src/scenes/game.py b/src/scenes/game.py index 8eefe9a..258f6a6 100644 --- a/src/scenes/game.py +++ b/src/scenes/game.py @@ -567,8 +567,10 @@ def _update_bot(world: World): # On se déplace vers la meilleure option diff = target - bot[Position].y - if abs(diff) > 10: + if abs(diff) > bot[Speed] * world[Delta]: bot[Position].y += (diff / abs(diff)) * bot[Speed] * world[Delta] + else: + bot[Position].y = target # On restrict l'entité a la scène __restrict_to_scene(world)