Deplacememt de la barre de vie
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57fbee1271
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@ -188,18 +188,18 @@ def __initialize_world(world: World):
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world.new_entity().set(
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world.new_entity().set(
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Sprite(
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Sprite(
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world[Assets].get_texture("barre_de_vie"),
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world[Assets].get_texture("barre_de_vie"),
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Vec2(100, 980),
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Vec2(100, 145),
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5,
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5,
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),
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),
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)
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)
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surface_carre = pygame.Surface((1240 * world[Life] / 100, 50))
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surface_carre = pygame.Surface((1240 * world[Life] / 100, 50))
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surface_carre.fill((42, 161, 245))
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surface_carre.fill((42, 161, 245))
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world.new_entity().set(Sprite(surface_carre, Vec2(100, 980), 4), LifeBar())
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world.new_entity().set(Sprite(surface_carre, Vec2(100, 145), 4), LifeBar())
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surface_carre = pygame.Surface((1240, 50))
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surface_carre = pygame.Surface((1240, 50))
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surface_carre.fill((255, 225, 225))
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surface_carre.fill((255, 225, 225))
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world.new_entity().set(Sprite(surface_carre, Vec2(100, 980), 3))
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world.new_entity().set(Sprite(surface_carre, Vec2(100, 145), 3))
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def __move(world: World):
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def __move(world: World):
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