An online turn based game.
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Co-authored-by: Elouan <elouan@noreply.tipragot.fr>
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Reviewed-by: Raphaël <r.lauray@outlook.fr>
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Border Wars

Brainstorm

If you want to know more about our reflexions check this : all brainstorms.

The game

We've decided to make an turn based online game named : Border Wars

Code in rust using Bevy

Building list

mindmap
  root((Buildings))
    ("Castle</br>
    The main building of your army, you must protect it")
    ("Casern</br>
      Train troop")
    ("Tower</br>
      Defend your territory")
    ("Wall</br>
    A pasive defence that block every soldier")
    ("Outpost</br>
    A *teleporter* like")
    [Farms]
      ("Mine</br>
      Allow you to gain stone each turns")
      ("Sawmill</br>
      Allow you to gain wood each turns")
      ("Breeding</br>
      Allow you to gain food each turn")

Game Modes

mindmap
  root((Game Modes))
    ("1v1</br>
    The classic mode")
    ("2v2</br>
    A funny mode 2v2")
    ("History mode</br>
    A mode to understand why")
    ("1vIA ?</br>
    A when you don't have friends")

Style

We think to made our game in 2D iso with hexagons. the overall theme will be fairytale medieval.

Different troop

mindmap
  root((Troop))
    ("No Name</br>
    A classic troop")
    ("No Name</br>
    A troop with a great deal of experience but not much power")
    ("No Name</br>
    A troop with great power but little scope for expansion")

Balancing

In the future, we'll have to make sure that each troop is both different and balanced.

Our team

Our team consists of :