generated from tipragot/rust
Add the ownership system #96
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@ -28,6 +28,7 @@ fn setup_ownership_resources(mut commands: Commands) {
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commands.insert_resource(OwnershipColorContrast(0.4));
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}
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/// Render the ownership of the tiles by applying colors.
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fn render_ownership(
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mut query: Query<(&mut Sprite, &Owner), Changed<Owner>>,
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contrast: Res<OwnershipColorContrast>,
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@ -40,12 +41,12 @@ fn render_ownership(
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}
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}
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// Mixes two colors.
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/// Mixes two colors.
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fn mix_colors(color1: Color, color2: Color, alpha: f32) -> Color {
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let [r1, g1, b1, _] = color1.as_rgba_u8();
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let [r2, g2, b2, _] = color2.as_rgba_u8();
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let mixed_r = ((1.0 - alpha) * r1 as f32 + alpha * r2 as f32).round() as u8;
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let mixed_g = ((1.0 - alpha) * g1 as f32 + alpha * g2 as f32).round() as u8;
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let mixed_b = ((1.0 - alpha) * b1 as f32 + alpha * b2 as f32).round() as u8;
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let mixed_r = (1.0 - alpha).mul_add(r1 as f32, alpha * r2 as f32).round() as u8;
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let mixed_g = (1.0 - alpha).mul_add(g1 as f32, alpha * g2 as f32).round() as u8;
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let mixed_b = (1.0 - alpha).mul_add(b1 as f32, alpha * b2 as f32).round() as u8;
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Color::rgb_u8(mixed_r, mixed_g, mixed_b)
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}
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@ -58,7 +58,7 @@ fn menu_ui(
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name: name.clone(),
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rank: PlayerRank::Player,
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uuid,
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color: (0, 0, 0),
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color: rand::random::<(u8, u8, u8)>(),
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}),
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));
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}
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@ -72,7 +72,7 @@ fn menu_ui(
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name: name.clone(),
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rank: PlayerRank::Admin,
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uuid,
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color: (255, 255, 255),
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color: rand::random::<(u8, u8, u8)>(),
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});
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}
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});
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