generated from tipragot/rust
Add all temporaries tiles #80
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@ -41,17 +41,17 @@ impl Tile {
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/// this function in the future.
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/// this function in the future.
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pub const fn get_image_size(&self) -> Vec2 {
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pub const fn get_image_size(&self) -> Vec2 {
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match self {
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match self {
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Tile::Breeding => Vec2::new(184., 158.),
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Self::Breeding => Vec2::new(184., 158.),
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Tile::Casern => Vec2::new(184., 167.),
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Self::Casern => Vec2::new(184., 167.),
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Tile::Castle => Vec2::new(192., 196.),
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Self::Castle => Vec2::new(192., 196.),
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Tile::Forest => Vec2::new(184., 165.),
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Self::Forest => Vec2::new(184., 165.),
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Tile::Grass => Vec2::new(184., 138.),
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Self::Grass => Vec2::new(184., 138.),
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Tile::Hill => Vec2::new(184., 181.),
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Self::Hill => Vec2::new(184., 181.),
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Tile::Mine => Vec2::new(184., 166.),
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Self::Mine => Vec2::new(184., 166.),
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Tile::Outpost => Vec2::new(184., 208.),
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Self::Outpost => Vec2::new(184., 208.),
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Tile::Sawmill => Vec2::new(184., 138.),
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Self::Sawmill => Vec2::new(184., 138.),
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Tile::Tower => Vec2::new(184., 218.),
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Self::Tower => Vec2::new(184., 218.),
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Tile::Wall => Vec2::new(184., 186.),
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Self::Wall => Vec2::new(184., 186.),
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}
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}
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}
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}
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}
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}
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