Improve selection system #78

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CoCo_Sol merged 14 commits from improve-selection into main 2024-03-19 15:08:43 +00:00
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@ -36,10 +36,10 @@ pub enum SelectedTile {
impl SelectedTile {
/// Returns the index (ID) of the selected tile.
/// Returns `None` if no tile is selected.
pub fn index(&self) -> Option<u32> {
pub const fn index(&self) -> Option<u32> {
match self {
SelectedTile::Tile(index) => Some(*index),
SelectedTile::None => None,
Self::Tile(index) => Some(*index),
Self::None => None,
}
}
}