generated from tipragot/rust
Change textures of tiles #75
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@ -42,18 +42,9 @@ impl Tile {
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/// this function in the future.
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pub const fn get_image_size(&self) -> Vec2 {
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match self {
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Self::Grass => Vec2 {
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x: 184.0,
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y: 164.0,
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},
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Self::Forest => Vec2 {
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x: 184.0,
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y: 138.0,
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},
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Self::Hill => Vec2 {
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x: 184.0,
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y: 181.0,
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},
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Self::Grass => Vec2 { x: 184.0, y: 164.0 },
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Self::Forest => Vec2 { x: 184.0, y: 138.0 },
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Self::Hill => Vec2 { x: 184.0, y: 181.0 },
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}
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}
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}
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