generated from tipragot/rust
Change textures of tiles #75
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@ -2,7 +2,7 @@
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use bevy::prelude::*;
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use border_wars::camera::CameraPlugin;
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use border_wars::map::click_tile::SelectorPlugin;
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use border_wars::map::click_tile::TilesClickable;
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use border_wars::map::renderer::RendererPlugin;
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use border_wars::scenes::ScenesPlugin;
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@ -12,6 +12,6 @@ fn main() {
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.add_plugins(ScenesPlugin)
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.add_plugins(RendererPlugin)
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.add_plugins(CameraPlugin)
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.add_plugins(SelectorPlugin)
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.add_plugins(TilesClickable)
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.run();
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}
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@ -22,9 +22,9 @@ struct ClickOnTheWorld(Vec2);
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pub struct ZoneNotClickable;
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/// A plugin that handles the selection of tiles.
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pub struct SelectorPlugin;
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pub struct TilesClickable;
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impl Plugin for SelectorPlugin {
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impl Plugin for TilesClickable {
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fn build(&self, app: &mut App) {
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app.add_systems(PreUpdate, mouse_handler)
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.add_systems(PreUpdate, select_closest_tile)
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@ -77,7 +77,7 @@ fn mouse_handler(
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fn select_closest_tile(
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tiles: Query<(Entity, &Transform, &Tile)>,
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mut click_event_reader: EventReader<ClickOnTheWorld>,
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mut select_tile_event_writer: EventWriter<TileJustClicked>,
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mut clicked_tile_event_writer: EventWriter<TileJustClicked>,
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) {
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for click_event in click_event_reader.read() {
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// The closest tile and its distance to the cursor.
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@ -99,7 +99,7 @@ fn select_closest_tile(
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}
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}
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if let Some(tile_entity) = closest_entity {
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select_tile_event_writer.send(TileJustClicked(tile_entity.index()));
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clicked_tile_event_writer.send(TileJustClicked(tile_entity.index()));
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}
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}
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}
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