Add a rendering system using temporary images #61

Merged
CoCo_Sol merged 26 commits from renderer into main 2024-03-05 18:08:56 +00:00
Showing only changes of commit 8183b43a0a - Show all commits

View file

@ -2,16 +2,10 @@
use bevy::prelude::*;
use border_wars::camera::CameraPlugin;
use border_wars::map::generation::{MapGenerationPlugin, StartMapGeneration};
use border_wars::map::generation::MapGenerationPlugin;
use border_wars::map::renderer::RendererPlugin;
use border_wars::scenes::ScenesPlugin;
fn setup(mut writer: EventWriter<StartMapGeneration>) {
writer.send(StartMapGeneration {
seed: 7128,
radius: 500,
});
}
fn main() {
App::new()
@ -19,7 +13,6 @@ fn main() {
.add_plugins(ScenesPlugin)
.add_plugins(RendererPlugin)
.add_plugins(MapGenerationPlugin)
.add_systems(OnEnter(border_wars::CurrentScene::Game), setup)
.add_plugins(CameraPlugin)
.run();
}