generated from tipragot/rust
Add a rendering system using temporary images #61
|
@ -16,7 +16,7 @@ pub struct RendererPlugin;
|
|||
|
||||
impl Plugin for RendererPlugin {
|
||||
fn build(&self, app: &mut App) {
|
||||
app.add_systems(
|
||||
app.add_systems(Startup, init_resources_for_rendering).add_systems(
|
||||
Update,
|
||||
render_map.run_if(in_state(crate::CurrentScene::Game)),
|
||||
);
|
||||
|
|
Loading…
Reference in a new issue