generated from tipragot/rust
Add a rendering system using temporary images #61
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@ -16,7 +16,7 @@ pub struct RendererPlugin;
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impl Plugin for RendererPlugin {
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impl Plugin for RendererPlugin {
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fn build(&self, app: &mut App) {
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fn build(&self, app: &mut App) {
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app.add_systems(
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app.add_systems(Startup, init_resources_for_rendering).add_systems(
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Update,
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Update,
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render_map.run_if(in_state(crate::CurrentScene::Game)),
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render_map.run_if(in_state(crate::CurrentScene::Game)),
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);
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);
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