Add a rendering system using temporary images #61

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CoCo_Sol merged 26 commits from renderer into main 2024-03-05 18:08:56 +00:00
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@ -16,7 +16,7 @@ pub struct RendererPlugin;
impl Plugin for RendererPlugin {
fn build(&self, app: &mut App) {
app.add_systems(
app.add_systems(Startup, init_resources_for_rendering).add_systems(
Update,
render_map.run_if(in_state(crate::CurrentScene::Game)),
);