generated from tipragot/rust
Add a renderer system with temp assets #60
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@ -235,7 +235,7 @@ impl<T: Number> Iterator for HexSpiral<T> {
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impl<T: Number> HexPosition<T> {
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/// Creates a new [HexPosition].
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pub fn new(x: T, y: T) -> Self {
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pub const fn new(x: T, y: T) -> Self {
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Self(x, y)
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}
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@ -262,7 +262,7 @@ impl<T: Number> HexPosition<T> {
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size.0
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* 3f32
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.sqrt()
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.mul_add(T::to_f32(self.0), 3f32.sqrt() / 2.0 * T::to_f32(self.0)),
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.mul_add(T::to_f32(self.0), 3f32.sqrt() / 2.0 * T::to_f32(self.1)),
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size.1 * (3.0 / 2.0 * T::to_f32(self.1)),
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)
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}
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