Add a renderer system with temp assets #60

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CoCo_Sol wants to merge 40 commits from renderer into main
Showing only changes of commit 83c36c704d - Show all commits

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@ -235,7 +235,7 @@ impl<T: Number> Iterator for HexSpiral<T> {
impl<T: Number> HexPosition<T> {
/// Creates a new [HexPosition].
pub fn new(x: T, y: T) -> Self {
pub const fn new(x: T, y: T) -> Self {
Self(x, y)
}
@ -262,7 +262,7 @@ impl<T: Number> HexPosition<T> {
size.0
* 3f32
.sqrt()
.mul_add(T::to_f32(self.0), 3f32.sqrt() / 2.0 * T::to_f32(self.0)),
.mul_add(T::to_f32(self.0), 3f32.sqrt() / 2.0 * T::to_f32(self.1)),
size.1 * (3.0 / 2.0 * T::to_f32(self.1)),
)
}