generated from tipragot/rust
Add a renderer system with temp assets #60
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@ -52,7 +52,6 @@ fn generate_map(
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if let (Some(perlin), Some(spiral)) = (noise.as_ref(), map_iterator.as_mut()) {
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if let Some(position) = spiral.next() {
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let pixel_position = position.to_pixel_coordinates((0.1, 0.1));
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commands.spawn((get_type_tile(pixel_position, perlin), position));
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} else {
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end_map_event.send(EndMapGenerationEvent);
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@ -76,7 +75,7 @@ fn get_type_tile(position: (f32, f32), noise: &Perlin) -> Tile {
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fn delete_map(
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mut commands: Commands,
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query: Query<Entity, With<Tile>>,
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mut event: EventReader<EndMapGenerationEvent>,
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mut event: EventReader<MapGenerationEvent>,
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) {
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for _ in event.read() {
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for entity in query.iter() {
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