Add a renderer system with temp assets #60

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CoCo_Sol wants to merge 40 commits from renderer into main
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@ -28,7 +28,7 @@ pub struct MapGenerationEvent {
pub radius: usize,
}
/// spawns the tiles if the event is received.
/// Spawns the tiles if the event is received.
fn generate_map(
mut event: EventReader<MapGenerationEvent>,
mut commands: Commands,