generated from tipragot/rust
Add a renderer system with temp assets #60
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//! All fonctions related to the generation of the map.
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//! All functions related to the generation of the map.
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use bevy::prelude::*;
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use bevy::prelude::*;
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use noise::{NoiseFn, Perlin};
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use noise::{NoiseFn, Perlin};
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