Adding a map creation plugin #57

Merged
CoCo_Sol merged 39 commits from map-generation into main 2024-02-21 20:10:03 +00:00
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@ -28,9 +28,14 @@ pub struct MapGenerationEvent {
pub radius: usize,
}
/// An event send when the map is generated.
#[derive(Event)]
pub struct EndMapGenerationEvent;
/// Spawns the tiles if the event is received.
fn generate_map(
mut event: EventReader<MapGenerationEvent>,
mut end_map_event: EventWriter<EndMapGenerationEvent>,
mut commands: Commands,
mut noise: Local<Option<Perlin>>,
mut map_iterator: Local<Option<HexSpiral<isize>>>,
@ -47,6 +52,7 @@ fn generate_map(
commands.spawn((get_type_tile(pixel_position, perlin), position));
} else {
end_map_event.send(EndMapGenerationEvent);
*noise = None;
*map_iterator = None;
}