generated from tipragot/rust
Adding a map creation plugin #57
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@ -4,8 +4,7 @@ use bevy::prelude::*;
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use noise::{NoiseFn, Perlin};
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use noise::{NoiseFn, Perlin};
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use super::hex::*;
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use super::hex::*;
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use super::Tile;
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use super::{Tile, TilePosition};
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use super::TilePosition;
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/// A plugin to handle the map generation.
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/// A plugin to handle the map generation.
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pub struct MapGenerationPlugin;
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pub struct MapGenerationPlugin;
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