generated from tipragot/rust
Remake utils for hexagon grids #55
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@ -1,11 +1,11 @@
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//! All functions related to calculations in a hexagonal grid.
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use std::ops::{
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Add, AddAssign, Div, DivAssign, Mul, MulAssign, Neg, Rem, RemAssign, Sub, SubAssign,
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};
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use num::{cast::AsPrimitive, FromPrimitive};
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use num::cast::AsPrimitive;
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use num::FromPrimitive;
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use paste::paste;
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/// Represents a number that can be used in calculations for hexagonal grids.
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@ -164,7 +164,7 @@ pub struct HexSpiral<T: Number> {
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index: usize,
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}
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impl<T: Number + AsPrimitive<usize>+ FromPrimitive> Iterator for HexSpiral<T> {
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impl<T: Number + AsPrimitive<usize> + FromPrimitive> Iterator for HexSpiral<T> {
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type Item = HexPosition<T>;
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fn next(&mut self) -> Option<Self::Item> {
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@ -183,11 +183,9 @@ impl<T: Number + AsPrimitive<usize>+ FromPrimitive> Iterator for HexSpiral<T> {
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}
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result
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}
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}
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impl<T: Number + AsPrimitive<usize>+ FromPrimitive> HexPosition<T> {
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impl<T: Number + AsPrimitive<usize> + FromPrimitive> HexPosition<T> {
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/// Creates a new hexagonal position.
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pub fn new(x: T, y: T) -> Self {
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Self(x, y)
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@ -256,7 +254,6 @@ macro_rules! impl_ops {
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)*}};
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}
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impl_ops! {
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(Add, add),
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(Sub, sub),
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