generated from tipragot/rust
Change of file structure for scenes #38
|
@ -4,7 +4,7 @@ use bevy::prelude::*;
|
||||||
|
|
||||||
pub mod scenes;
|
pub mod scenes;
|
||||||
|
|
||||||
/// The state of the game.
|
/// The scene of the game.
|
||||||
#[derive(Debug, Clone, Copy, Default, Eq, PartialEq, Hash, States)]
|
#[derive(Debug, Clone, Copy, Default, Eq, PartialEq, Hash, States)]
|
||||||
pub enum CurrentScene {
|
pub enum CurrentScene {
|
||||||
/// When we are in the main menu.
|
/// When we are in the main menu.
|
||||||
|
|
Loading…
Reference in a new issue