generated from tipragot/rust
Adding a lobby scene #34
|
@ -14,7 +14,7 @@ impl Plugin for LobbyPlugin {
|
|||
}
|
||||
}
|
||||
|
||||
/// Display the UI of the menu to host a game or join one.
|
||||
/// Display the UI of the lobby.
|
||||
fn lobby_ui(mut ctx: EguiContexts, mut next_scene: ResMut<NextState<CurrentScene>>) {
|
||||
egui::CentralPanel::default().show(ctx.ctx_mut(), |ui| {
|
||||
ui.heading("Border Wars");
|
||||
|
@ -24,6 +24,7 @@ fn lobby_ui(mut ctx: EguiContexts, mut next_scene: ResMut<NextState<CurrentScene
|
|||
ui.label("Game created");
|
||||
ui.horizontal(|ui| {
|
||||
ui.label("Game ID: ");
|
||||
// TODO : get the game ID and display it.
|
||||
ui.label("connection_string");
|
||||
});
|
||||
|
||||
|
|
Loading…
Reference in a new issue