generated from tipragot/rust
Add first brainstorm #2
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@ -4,7 +4,6 @@
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If you want to know more about our reflexions check this [link](docs/brainstorm.md).
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If you want to know more about our reflexions check this [link](docs/brainstorm.md).
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## Our team
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## Our team
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our team consists of :
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our team consists of :
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@ -12,6 +11,8 @@ our team consists of :
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- [Raphaël](https://git.tipragot.fr/raphael): Owner of this project and game designer
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- [Raphaël](https://git.tipragot.fr/raphael): Owner of this project and game designer
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- [Tipragot](https://git.tipragot.fr/tipragot): Main reviewer
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- [Tipragot](https://git.tipragot.fr/tipragot): Main reviewer
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- [Arthur](https://www.rust-lang.org/): Compositeur
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- [Arthur](https://www.rust-lang.org/): Compositeur
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- [Racloody](https://linktr.ee/racloody): Sound designer.
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- [Racloody](https://linktr.ee/racloody): Sound designer
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- [Horoleysh](https://instagram.com/horoleysh): Artist
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- [Horoleysh](https://instagram.com/horoleysh): Artist
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- [Shammire]
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@ -4,32 +4,62 @@ we've decided to make an turn based online game named : **Border Wars**
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## Building list
|
## Building list
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||||||
|
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- Castle </br>
|
```mermaid
|
||||||
The main building of your army.
|
mindmap
|
||||||
- Casern </br> aaa
|
root((Buildings))
|
||||||
- Tower
|
("`**Castle**
|
||||||
- Wall
|
The main building of your army, you must protect it`")
|
||||||
- Outpost
|
("`**Casern**
|
||||||
- Farm Building
|
Train troop`")
|
||||||
- Mine
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("`**Tower**
|
||||||
- Field
|
Defend your territory`")
|
||||||
- Breeding
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("`**Wall**
|
||||||
|
A pasive defence that block every soldier`")
|
||||||
|
("`**Outpost**
|
||||||
|
A *teleporter* like`")
|
||||||
|
[**Farms**]
|
||||||
|
("`**Mine**
|
||||||
|
Allow you to gain stone each turns`")
|
||||||
|
("`**Sawmill**
|
||||||
|
Allow you to gain wood each turns`")
|
||||||
|
("`**Breeding**
|
||||||
|
Allow you to gain food each turn`")
|
||||||
|
```
|
||||||
|
|
||||||
## Menu
|
## Game Modes
|
||||||
|
|
||||||
|
```mermaid
|
||||||
|
mindmap
|
||||||
|
root((Game Modes))
|
||||||
|
("`**1v1**
|
||||||
|
The classic mode`")
|
||||||
|
("`**2v2**
|
||||||
|
A funny mode 2v2`")
|
||||||
|
("`**History mode**
|
||||||
|
A mode to understand why`")
|
||||||
|
("`**1vIA**?
|
||||||
|
A when you don't have friends`")
|
||||||
|
```
|
||||||
|
|
||||||
- Join
|
|
||||||
- 1v1
|
|
||||||
- 2v2
|
|
||||||
- History mode ?
|
|
||||||
|
|
||||||
## Style
|
## Style
|
||||||
|
|
||||||
we think to made our game in 2D iso with hexagons.
|
We think to made our game in 2D iso with hexagons.
|
||||||
the overall theme will be fairytale medieval.
|
the overall theme will be fairytale medieval.
|
||||||
|
|
||||||
## Different troop
|
## Different troop
|
||||||
|
|
||||||
-
|
|
||||||
|
```mermaid
|
||||||
|
mindmap
|
||||||
|
root((Troop))
|
||||||
|
("`**No Name**
|
||||||
|
A classic troop`")
|
||||||
|
("`**No Name**
|
||||||
|
A troop with a great deal of experience but not much power`")
|
||||||
|
("`**No Name**
|
||||||
|
A troop with great power but little scope for expansion`")
|
||||||
|
```
|
||||||
|
|
||||||
## Balancing
|
## Balancing
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue