Add a camera system (#69)
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closes: #63
Reviewed-on: corentin/border-wars#69
Reviewed-by: Tipragot <contact@tipragot.fr>
This commit is contained in:
CoCo_Sol 2024-03-02 11:18:10 +00:00
parent d5840eaabe
commit bb17d22b35
4 changed files with 126 additions and 74 deletions

74
Cargo.lock generated
View file

@ -1317,8 +1317,6 @@ dependencies = [
"bevy",
"bevy_egui",
"noise",
"num",
"partial-min-max",
"paste",
]
@ -3019,40 +3017,6 @@ dependencies = [
"winapi",
]
[[package]]
name = "num"
version = "0.4.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b05180d69e3da0e530ba2a1dae5110317e49e3b7f3d41be227dc5f92e49ee7af"
dependencies = [
"num-bigint",
"num-complex",
"num-integer",
"num-iter",
"num-rational",
"num-traits",
]
[[package]]
name = "num-bigint"
version = "0.4.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "608e7659b5c3d7cba262d894801b9ec9d00de989e8a82bd4bef91d08da45cdc0"
dependencies = [
"autocfg",
"num-integer",
"num-traits",
]
[[package]]
name = "num-complex"
version = "0.4.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "23c6602fda94a57c990fe0df199a035d83576b496aa29f4e634a8ac6004e68a6"
dependencies = [
"num-traits",
]
[[package]]
name = "num-derive"
version = "0.3.3"
@ -3064,38 +3028,6 @@ dependencies = [
"syn 1.0.109",
]
[[package]]
name = "num-integer"
version = "0.1.46"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "7969661fd2958a5cb096e56c8e1ad0444ac2bbcd0061bd28660485a44879858f"
dependencies = [
"num-traits",
]
[[package]]
name = "num-iter"
version = "0.1.44"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "d869c01cc0c455284163fd0092f1f93835385ccab5a98a0dcc497b2f8bf055a9"
dependencies = [
"autocfg",
"num-integer",
"num-traits",
]
[[package]]
name = "num-rational"
version = "0.4.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0638a1c9d0a3c0914158145bc76cff373a75a627e6ecbfb71cbe6f453a5a19b0"
dependencies = [
"autocfg",
"num-bigint",
"num-integer",
"num-traits",
]
[[package]]
name = "num-traits"
version = "0.2.18"
@ -3353,12 +3285,6 @@ dependencies = [
"windows-targets 0.48.5",
]
[[package]]
name = "partial-min-max"
version = "0.4.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "6448add382c60bbbc64f9dab41309a12ec530c05191601042f911356ac09758c"
[[package]]
name = "paste"
version = "1.0.14"

View file

@ -0,0 +1,123 @@
//! This module contains the camera systems responsible for movement and
//! scaling.
use bevy::input::mouse::{MouseScrollUnit, MouseWheel};
use bevy::prelude::*;
use crate::CurrentScene;
/// The speed of camera movement.
#[derive(Resource)]
struct CameraSpeedMouvement(f32);
/// The speed of camera scaling.
#[derive(Resource)]
struct CameraSpeedScale(f32);
/// The minimum scale of the camera.
#[derive(Resource)]
struct MinimumScale(f32);
/// The maximum scale of the camera.
#[derive(Resource)]
struct MaximumScale(f32);
/// Key settings for camera movement.
#[derive(Resource)]
pub struct KeysMovementSettings {
/// Key to move the camera up.
pub up: KeyCode,
/// Key to move the camera down.
pub down: KeyCode,
/// Key to move the camera right.
pub right: KeyCode,
/// Key to move the camera left.
pub left: KeyCode,
}
/// A Bevy plugin for the camera.
/// Allows camera movement with the keyboard and scaling with the mouse.
pub struct CameraPlugin;
impl Plugin for CameraPlugin {
fn build(&self, app: &mut App) {
app.add_systems(Startup, init_camera)
.add_systems(Startup, init_resources_for_camera)
.add_systems(Update, movement_system.run_if(in_state(CurrentScene::Game)))
.add_systems(Update, scale_system.run_if(in_state(CurrentScene::Game)));
}
}
/// Initializes the camera.
fn init_camera(mut commands: Commands) {
commands.spawn(Camera2dBundle::default());
}
/// Initializes the resources related to the camera.
///
/// - [KeysMovementSettings]: The key settings for camera movement.
/// - [CameraSpeedMouvement]: The speed of camera movement.
/// - [CameraSpeedScale]: The speed of camera scaling.
/// - [MinimumScale]: The minimum scale of the camera.
/// - [MaximumScale]: The maximum scale of the camera.
fn init_resources_for_camera(mut commands: Commands) {
commands.insert_resource(KeysMovementSettings {
up: KeyCode::Z,
down: KeyCode::S,
right: KeyCode::D,
left: KeyCode::Q,
});
commands.insert_resource(CameraSpeedMouvement(10.0));
commands.insert_resource(CameraSpeedScale(0.1));
commands.insert_resource(MinimumScale(0.1));
commands.insert_resource(MaximumScale(10.0));
}
/// Moves the camera with keyboard input.
fn movement_system(
mut query: Query<&mut Transform, With<Camera>>,
keys: Res<Input<KeyCode>>,
keys_settings: Res<KeysMovementSettings>,
movement_speed: Res<CameraSpeedMouvement>,
) {
for mut transform in query.iter_mut() {
let mut target = Vec3::ZERO;
for key in keys.get_pressed() {
match *key {
value if value == keys_settings.up => target.y += movement_speed.0,
value if value == keys_settings.down => target.y -= movement_speed.0,
value if value == keys_settings.right => target.x += movement_speed.0,
value if value == keys_settings.left => target.x -= movement_speed.0,
_ => continue,
}
}
transform.translation += target;
}
}
/// Scales the view with mouse input.
fn scale_system(
mut scroll_event: EventReader<MouseWheel>,
mut query: Query<&mut OrthographicProjection, With<Camera>>,
min_scale: Res<MinimumScale>,
max_scale: Res<MaximumScale>,
scale_speed: Res<CameraSpeedScale>,
) {
for event in scroll_event.read() {
for mut projection in query.iter_mut() {
if event.unit != MouseScrollUnit::Line {
return;
}
let future_scale = event.y.mul_add(scale_speed.0, projection.scale);
if min_scale.0 < future_scale && future_scale < max_scale.0 {
projection.scale = future_scale;
}
}
}
}

View file

@ -2,6 +2,7 @@
use bevy::prelude::*;
pub mod camera;
pub mod map;
pub mod scenes;

View file

@ -1,11 +1,13 @@
//! The main entry point of the game.
use bevy::prelude::*;
use border_wars::camera::CameraPlugin;
use border_wars::scenes::ScenesPlugin;
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_plugins(ScenesPlugin)
.add_plugins(CameraPlugin)
.run();
}