generated from tipragot/rust
Add text in markdown for the future webpage (#88)
Some checks failed
Rust Checks / checks (push) Has been cancelled
Some checks failed
Rust Checks / checks (push) Has been cancelled
Reviewed-on: fish-canard/border-wars#88 Reviewed-by: Raphaël <r.lauray@outlook.fr> Co-authored-by: CoCo_Sol <solois.corentin@gmail.com> Co-committed-by: CoCo_Sol <solois.corentin@gmail.com>
This commit is contained in:
parent
504a1cd326
commit
a8895963bf
17
webpage/text.md
Normal file
17
webpage/text.md
Normal file
|
@ -0,0 +1,17 @@
|
||||||
|
# What is Border Wars?
|
||||||
|
Border Wars is an online, turn-based strategy game where players compete to conquer territories and expand their medieval kingdom. The game features a cartoon-style map and an online multiplayer mode, making it both fun and challenging.
|
||||||
|
|
||||||
|
# How it works ?
|
||||||
|
Border Wars is an open source project. You can find the source code [here](https://github.com/CoCoSol007/border-wars). For this project, we chose to use a full code game engine [Bevy](https://bevyengine.org), written in Rust, instead of Unity or Godot. When people ask, "Why? I say, "Because we like to challenge ourselves".
|
||||||
|
|
||||||
|
# How to play ?
|
||||||
|
Writing of a tuto in progress...
|
||||||
|
|
||||||
|
|
||||||
|
# Members
|
||||||
|
- CoCoSol007 => Developer/Owner
|
||||||
|
- Raphaël => Designer/Owner
|
||||||
|
- Tipragot => Reviewer
|
||||||
|
- Arthur => Composer
|
||||||
|
- Racloody => Sound Designer/Chief Communications Officer
|
||||||
|
- Horoleysh => Graphic Designer
|
Loading…
Reference in a new issue