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This commit is contained in:
raphael 2024-04-06 16:42:31 +02:00
parent f9eb0c0e1e
commit 6a5eed3979

View file

@ -1,13 +1,14 @@
//! The main menu of the game.
use bevnet::{Connection, SendTo, Uuid};
// use bevnet::{Connection, SendTo, Uuid};
use bevy::prelude::*;
use bevy_egui::{egui, EguiContexts};
// use bevy_egui::{egui, EguiContexts};
use crate::networking::connection::RequestJoin;
use crate::networking::PlayerRank;
// use crate::networking::connection::RequestJoin;
// use crate::networking::PlayerRank;
use crate::ui::hover::HoveredTexture;
use crate::{CurrentScene, Player};
use crate::CurrentScene;
// use crate::Player;
/// The plugin for the menu.
pub struct MenuPlugin;
@ -26,65 +27,65 @@ struct Host;
struct Join;
// Display the UI of the menu to host a game or join one.
fn old_menu(
mut ctx: EguiContexts,
mut connection_string: Local<String>,
mut next_scene: ResMut<NextState<CurrentScene>>,
mut request_join: EventWriter<SendTo<RequestJoin>>,
mut name: Local<String>,
connection: Res<Connection>,
mut commands: Commands,
) {
let Some(uuid) = connection.identifier() else {
return;
};
// fn old_menu(
// mut ctx: EguiContexts,
// mut connection_string: Local<String>,
// mut next_scene: ResMut<NextState<CurrentScene>>,
// mut request_join: EventWriter<SendTo<RequestJoin>>,
// mut name: Local<String>,
// connection: Res<Connection>,
// mut commands: Commands,
// ) {
// let Some(uuid) = connection.identifier() else {
// return;
// };
egui::CentralPanel::default().show(ctx.ctx_mut(), |ui| {
ui.heading("Border Wars");
// egui::CentralPanel::default().show(ctx.ctx_mut(), |ui| {
// ui.heading("Border Wars");
ui.separator();
// ui.separator();
ui.label("Name");
ui.text_edit_singleline(&mut *name);
// ui.label("Name");
// ui.text_edit_singleline(&mut *name);
ui.separator();
// ui.separator();
ui.label("Connect to an existing game:");
ui.horizontal(|ui| {
ui.label("Game ID: ");
ui.text_edit_singleline(&mut *connection_string);
// ui.label("Connect to an existing game:");
// ui.horizontal(|ui| {
// ui.label("Game ID: ");
// ui.text_edit_singleline(&mut *connection_string);
let Ok(game_id) = Uuid::parse_str(&connection_string) else {
return;
};
// let Ok(game_id) = Uuid::parse_str(&connection_string) else {
// return;
// };
if ui.button("Join").clicked() {
next_scene.set(CurrentScene::Lobby);
request_join.send(SendTo(
game_id,
RequestJoin(Player {
name: name.clone(),
rank: PlayerRank::Player,
uuid,
color: rand::random::<(u8, u8, u8)>(),
}),
));
}
});
// if ui.button("Join").clicked() {
// next_scene.set(CurrentScene::Lobby);
// request_join.send(SendTo(
// game_id,
// RequestJoin(Player {
// name: name.clone(),
// rank: PlayerRank::Player,
// uuid,
// color: rand::random::<(u8, u8, u8)>(),
// }),
// ));
// }
// });
ui.separator();
// ui.separator();
if ui.button("Create new game").clicked() {
next_scene.set(CurrentScene::Lobby);
commands.spawn(Player {
name: name.clone(),
rank: PlayerRank::Admin,
uuid,
color: rand::random::<(u8, u8, u8)>(),
});
}
});
}
// if ui.button("Create new game").clicked() {
// next_scene.set(CurrentScene::Lobby);
// commands.spawn(Player {
// name: name.clone(),
// rank: PlayerRank::Admin,
// uuid,
// color: rand::random::<(u8, u8, u8)>(),
// });
// }
// });
// }
/// A Component to identify menus entities.
/// In order to be able to remove them later.
@ -93,6 +94,7 @@ struct MenuEntity;
type TargetScene = crate::Scene;
/// Create main element for the menu
fn menu_ui(mut commands: Commands, asset_server: Res<AssetServer>) {
// Create the background.
commands