border-wars/docs/brainstorms/brainstorm1.md

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# Brainstorm
we've decided to make an turn based online game named : **Border Wars**
## Building list
```mermaid
mindmap
root((Buildings))
("Castle</br>
The main building of your army, you must protect it")
("Casern</br>
Train troop")
("Tower</br>
Defend your territory")
("Wall</br>
A pasive defence that block every soldier")
("Outpost</br>
A *teleporter* like")
[Farms]
("Mine</br>
Allow you to gain stone each turns")
("Sawmill</br>
Allow you to gain wood each turns")
("Breeding</br>
Allow you to gain food each turn")
```
## Game Modes
```mermaid
mindmap
root((Game Modes))
("1v1</br>
The classic mode")
("2v2</br>
A funny mode 2v2")
("History mode</br>
A mode to understand why")
("1vIA ?</br>
A when you don't have friends")
```
## Style
We think to made our game in 2D iso with hexagons.
the overall theme will be fairytale medieval.
## Different troop
```mermaid
mindmap
root((Troop))
("No Name</br>
A classic troop")
("No Name</br>
A troop with a great deal of experience but not much power")
("No Name</br>
A troop with great power but little scope for expansion")
```
## Balancing
In the future, we'll have to make sure that each troop is both different and balanced.