decalage de la map
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parent
e8f9c49178
commit
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60
src/map.rs
60
src/map.rs
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@ -75,7 +75,8 @@ pub enum Tile {
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Wall,
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}
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/// Permet de crée des entité representant les cases d'une map, sur une longueur et langueur donné
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/// Permet de crée des entité representant les cases d'une map, sur une longueur et langueur donné.
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/// Donner une longueur impaire.
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pub fn init_map(
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longueur: u8,
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largeur: u8,
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@ -85,41 +86,44 @@ pub fn init_map(
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) {
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for y in 0..longueur {
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for x in 0..largeur {
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let mut curent_type = Tile::Grass;
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let mut curent_id = None;
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if x == 1 && y == 4 {
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curent_type = Tile::Castle;
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curent_id = Some(id_joueur1);
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} else if x == longueur && y == 4 {
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curent_type = Tile::Castle;
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curent_id = Some(id_joueur2);
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if y % 2 != 0 && x == longueur {
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} else {
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match (x, y) {
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(0, 5) | (1, 5) | (2, 4) | (1, 3) | (0, 3) => {
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curent_type = Tile::Grass;
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curent_id = Some(id_joueur1)
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}
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let mut curent_type = Tile::Grass;
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let mut curent_id = None;
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if x == 1 && y == 4 {
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curent_type = Tile::Castle;
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curent_id = Some(id_joueur1);
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} else if x == longueur && y == 4 {
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curent_type = Tile::Castle;
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curent_id = Some(id_joueur2);
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} else {
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match (x, y) {
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(0, 5) | (1, 5) | (2, 4) | (1, 3) | (0, 3) => {
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curent_type = Tile::Grass;
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curent_id = Some(id_joueur1)
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}
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(9, 5) | (8, 5) | (8, 4) | (9, 3) | (8, 3) => {
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curent_type = Tile::Grass;
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curent_id = Some(id_joueur2)
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}
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(9, 5) | (8, 5) | (8, 4) | (9, 3) | (8, 3) => {
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curent_type = Tile::Grass;
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curent_id = Some(id_joueur2)
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}
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_ => {
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if rand::random() {
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_ => {
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if rand::random() {
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curent_type = Tile::Forest
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} else {
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curent_type = Tile::Hill
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if rand::random() {
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curent_type = Tile::Forest
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} else {
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curent_type = Tile::Hill
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}
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}
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}
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}
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}
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}
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if let Some(id) = curent_id {
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commands.spawn((curent_type, id, Position { x, y }));
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} else {
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commands.spawn((curent_type, Position { x, y }));
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if let Some(id) = curent_id {
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commands.spawn((curent_type, id, Position { x, y }));
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} else {
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commands.spawn((curent_type, Position { x, y }));
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}
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}
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}
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}
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