Improve selection system #78

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CoCo_Sol merged 14 commits from improve-selection into main 2024-03-19 15:08:43 +00:00
Owner

closes: #66

closes: #66
CoCo_Sol added this to the Gameplay milestone 2024-03-10 20:54:38 +00:00
CoCo_Sol added the
Kind/Enhancement
label 2024-03-10 20:54:38 +00:00
CoCo_Sol self-assigned this 2024-03-10 20:54:38 +00:00
CoCo_Sol added 1 commit 2024-03-10 20:54:40 +00:00
update
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CoCo_Sol requested review from tipragot 2024-03-10 20:55:51 +00:00
CoCo_Sol requested review from raphael 2024-03-10 20:55:56 +00:00
CoCo_Sol removed review request for tipragot 2024-03-11 07:00:59 +00:00
CoCo_Sol removed review request for raphael 2024-03-11 07:01:00 +00:00
CoCo_Sol changed title from Improve selection system to WIP: Improve selection system 2024-03-11 07:03:08 +00:00
CoCo_Sol added 1 commit 2024-03-11 07:31:31 +00:00
save
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CoCo_Sol added 1 commit 2024-03-11 07:32:43 +00:00
chnage doc
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CoCo_Sol added 1 commit 2024-03-11 07:37:53 +00:00
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CoCo_Sol added 1 commit 2024-03-11 07:38:58 +00:00
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CoCo_Sol requested review from tipragot 2024-03-11 07:40:44 +00:00
CoCo_Sol changed title from WIP: Improve selection system to Improve selection system 2024-03-11 07:41:01 +00:00
CoCo_Sol requested review from raphael 2024-03-11 07:41:25 +00:00
CoCo_Sol added 1 commit 2024-03-11 07:42:04 +00:00
fmt
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CoCo_Sol added 1 commit 2024-03-11 07:46:15 +00:00
fix clippy
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tipragot requested changes 2024-03-13 06:21:59 +00:00
tipragot left a comment
Contributor

Any does not mean zero

Any does not mean zero
CoCo_Sol added 1 commit 2024-03-13 06:24:08 +00:00
update
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CoCo_Sol requested review from tipragot 2024-03-13 06:24:32 +00:00
tipragot requested changes 2024-03-13 06:27:50 +00:00
tipragot left a comment
Contributor

Dont use thé entity index take juste the Entity directly

Dont use thé entity index take juste the Entity directly
CoCo_Sol added 1 commit 2024-03-13 06:37:48 +00:00
replace index for entity
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CoCo_Sol requested review from tipragot 2024-03-13 06:39:17 +00:00
tipragot requested changes 2024-03-13 06:40:47 +00:00
Dismissed
@ -0,0 +9,4 @@
///
/// The event contains the entity of the clicked tile.
#[derive(Event)]
pub struct TileJustClicked(pub Entity);
Contributor

Why dis you change everything to selected but not this ?

Why dis you change everything to selected but not this ?
Author
Owner

I thought we would only need to know if a tile was clicked and not if it was selected, but I've just realized that it would be the same thing.

I thought we would only need to know if a tile was clicked and not if it was selected, but I've just realized that it would be the same thing.
CoCo_Sol marked this conversation as resolved
CoCo_Sol added 1 commit 2024-03-13 06:49:47 +00:00
remove event
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CoCo_Sol added 1 commit 2024-03-13 06:51:00 +00:00
fix fmt
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CoCo_Sol added 1 commit 2024-03-13 06:54:59 +00:00
remove doc
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CoCo_Sol requested review from tipragot 2024-03-13 09:15:30 +00:00
CoCo_Sol added 1 commit 2024-03-13 14:19:41 +00:00
change doc
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tipragot refused to review 2024-03-14 06:56:02 +00:00
tipragot dismissed tipragot's review 2024-03-14 06:56:13 +00:00
CoCo_Sol added 1 commit 2024-03-14 16:53:01 +00:00
Update crates/border-wars/src/map/selected_tile.rs
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raphael approved these changes 2024-03-18 18:40:39 +00:00
CoCo_Sol merged commit 79092ea0f5 into main 2024-03-19 15:08:42 +00:00
CoCo_Sol referenced this pull request from a commit 2024-03-19 15:08:43 +00:00
CoCo_Sol deleted branch improve-selection 2024-03-19 15:08:46 +00:00
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