Merge branch 'refactor' into 'main'

Refactor the code

See merge request tipragot/bevnet!5
This commit is contained in:
Tipragot 2023-04-29 15:46:25 +02:00
commit 84ff6d6947
9 changed files with 530 additions and 721 deletions

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@ -10,8 +10,12 @@ categories = ["network-programming", "game-development"]
repository = "https://git.tipragot.fr/tipragot/bevnet"
[dependencies]
bevy = "0.10.1"
bincode = "1.3.3"
const-fnv1a-hash = "1.1.0"
dashmap = "5.4.0"
serde = { version = "1.0.160", features = ["derive"] }
bincode = "1.3.3"
bevy = "0.10.1"
[features]
default = ["client", "server", "sync"]
server = []
client = []
sync = []

227
src/client.rs Normal file
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@ -0,0 +1,227 @@
use bevy::prelude::*;
use std::{collections::HashMap, io, net::ToSocketAddrs, sync::Arc};
#[cfg(feature = "sync")]
use ::{
serde::{de::DeserializeOwned, Serialize},
std::{any::type_name, marker::PhantomData},
};
use crate::{tcp, Packet};
/// A trait for a handler function.
pub trait PacketHandlerFn: Fn(Vec<u8>, &mut World) + Send + Sync + 'static {}
impl<T: Fn(Vec<u8>, &mut World) + Send + Sync + 'static> PacketHandlerFn for T {}
/// A function that handle a received [Packet]s.
type PacketHandler = Box<dyn PacketHandlerFn>;
/// A Bevy resource that store the packets handlers.
#[derive(Resource)]
struct HandlerManager(Arc<HashMap<u64, PacketHandler>>);
/// A [Connection] to a remote server.
#[derive(Resource)]
pub struct ServerConnection(tcp::Connection);
impl ServerConnection {
/// Connects to a remote server.
pub fn connect<A: ToSocketAddrs>(addr: A) -> io::Result<Self> {
Ok(Self(tcp::Connection::connect(addr)?))
}
/// Sends a packet through this connection.
pub fn send<P: Packet>(&self, packet: &P) {
let mut data = bincode::serialize(packet).expect("Failed to serialize packet");
data.extend(P::packet_id().to_be_bytes());
self.0.send(data);
}
}
#[cfg(feature = "sync")]
/// An event that comes from the server.
#[derive(Deref)]
pub struct FromServer<E: Event + Packet> {
/// The event.
pub event: E,
}
#[cfg(feature = "sync")]
/// Mark an [Entity] as synced by the server.
#[derive(Component)]
pub struct ServerEntity(Entity);
/// A plugin that manage the network [Connection]s.
pub struct ClientPlugin;
impl ClientPlugin {
#[cfg(feature = "client")]
/// Handles a received [Packet] on the server.
pub fn handle_packets(world: &mut World) {
// Get all received packets
let mut packets = Vec::new();
if let Some(connection) = world.get_resource::<ServerConnection>() {
while let Some(mut packet) = connection.0.recv() {
if packet.len() < 8 {
println!("Invalid packet received: {:?}", packet);
} else {
let id_buffer = packet.split_off(packet.len() - 8);
let packet_id = u64::from_be_bytes(id_buffer.try_into().unwrap());
packets.push((packet_id, packet));
}
}
} else {
return;
}
// Get the packet handlers
let handlers = Arc::clone(&world.resource_mut::<HandlerManager>().0);
// Handle all received packets
for (packet_id, packet) in packets {
if let Some(handler) = handlers.get(&packet_id) {
handler(packet, world);
}
}
}
#[cfg(feature = "client")]
/// Remove [Connection] if it's disconnected.
pub fn remove_disconnected(mut commands: Commands, connection: Option<Res<ServerConnection>>) {
if let Some(connection) = connection {
if connection.0.closed() {
commands.remove_resource::<ServerConnection>();
}
}
}
#[cfg(feature = "sync")]
/// Removes [ServerEntity] when disconnected.
fn remove_synced(mut commands: Commands, entities: Query<Entity, With<ServerEntity>>) {
for entity in entities.iter() {
commands.entity(entity).despawn();
}
}
}
impl Plugin for ClientPlugin {
fn build(&self, app: &mut App) {
app.insert_resource(HandlerManager(Arc::new(HashMap::new())));
app.add_system(Self::handle_packets);
app.add_system(Self::remove_disconnected);
#[cfg(feature = "sync")]
{
app.add_packet_handler::<Entity, _>(|data, world| {
match bincode::deserialize::<Entity>(&data) {
Ok(entity) => {
if let Some((local_entity, _)) = world
.query::<(Entity, &ServerEntity)>()
.iter(world)
.find(|(_, server_entity)| server_entity.0 == entity)
{
world.despawn(local_entity);
} else {
world.spawn(ServerEntity(entity));
}
}
Err(_) => println!("Failed to deserialize packet: {}", type_name::<Entity>()),
}
});
app.add_system(Self::remove_synced.run_if(resource_removed::<ServerConnection>()));
}
}
}
/// An extension to add packet handlers.
pub trait NetworkExt {
/// Add a new packet handler.
fn add_packet_handler<P: Packet, H: PacketHandlerFn>(&mut self, handler: H) -> &mut Self;
#[cfg(all(feature = "sync"))]
/// Register syncronization for an [Event] that can be sent by the server.
fn sync_server_event<E: Event + Packet>(&mut self) -> &mut Self;
#[cfg(all(feature = "sync"))]
/// Register syncronization for an [Event] that comes from the client.
fn sync_client_event<E: Event + Packet>(&mut self) -> &mut Self;
#[cfg(all(feature = "sync"))]
/// Register a [Component] to be synced.
fn sync_component<C: Component + DeserializeOwned + Serialize + Clone>(&mut self) -> &mut Self;
}
impl NetworkExt for App {
fn add_packet_handler<P: Packet, H: PacketHandlerFn>(&mut self, handler: H) -> &mut Self {
Arc::get_mut(&mut self.world.resource_mut::<HandlerManager>().0)
.unwrap()
.insert(P::packet_id(), Box::new(handler));
self
}
#[cfg(feature = "sync")]
fn sync_server_event<E: Event + Packet>(&mut self) -> &mut Self {
self.add_event::<FromServer<E>>()
.add_packet_handler::<E, _>(|data, world| match bincode::deserialize::<E>(&data) {
Ok(event) => world.send_event(FromServer { event }),
Err(_) => println!("Failed to deserialize packet: {}", type_name::<E>()),
})
}
#[cfg(feature = "sync")]
fn sync_client_event<E: Event + Packet>(&mut self) -> &mut Self {
self.add_event::<E>().add_system(
|mut events: EventReader<E>, connection: Option<Res<ServerConnection>>| {
if let Some(connection) = connection {
for event in events.iter() {
connection.send(event);
}
}
},
)
}
#[cfg(feature = "sync")]
fn sync_component<C: Component + DeserializeOwned + Serialize>(&mut self) -> &mut Self {
self.add_packet_handler::<(Entity, C), _>(|data, world| {
match bincode::deserialize::<(Entity, C)>(&data) {
Ok((entity, component)) => {
if let Some((local_entity, _)) = world
.query::<(Entity, &ServerEntity)>()
.iter(world)
.find(|(_, server_entity)| server_entity.0 == entity)
{
let mut local_entity = world.entity_mut(local_entity);
match local_entity.get_mut::<C>() {
Some(mut local_component) => {
println!("CA CHANGE: {}", type_name::<C>());
*local_component = component;
}
None => {
local_entity.insert(component);
}
}
} else {
println!("Received component for unknown entity: {:?}", entity);
}
}
Err(_) => println!("Failed to deserialize packet: {}", type_name::<C>()),
}
})
.add_packet_handler::<(Entity, PhantomData<C>), _>(
|data, world| match bincode::deserialize::<(Entity, PhantomData<C>)>(&data) {
Ok((entity, _)) => {
if let Some((local_entity, _)) = world
.query::<(Entity, &ServerEntity)>()
.iter(world)
.find(|(_, server_entity)| server_entity.0 == entity)
{
world.entity_mut(local_entity).remove::<C>();
}
}
Err(_) => println!("Failed to deserialize packet: {}", type_name::<C>()),
},
)
}
}

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@ -1,103 +0,0 @@
use crate::{tcp::Connection, Packet};
use bevy::prelude::*;
use std::{collections::HashMap, io, net::ToSocketAddrs, sync::Arc};
pub mod sync;
/// A function that handle a received [Packet] on the client.
pub type ClientPacketHandler = Box<dyn Fn(Vec<u8>, &mut World) + Send + Sync>;
/// A Bevy resource that store the packets handlers for the client.
#[derive(Resource)]
pub struct ClientHandlerManager(Arc<HashMap<u64, ClientPacketHandler>>);
/// A connection to a remote server.
#[derive(Resource)]
pub struct ServerConnection(Connection);
impl ServerConnection {
/// Connects to a remote server.
pub fn connect<A: ToSocketAddrs>(addr: A) -> io::Result<Self> {
Ok(Self(Connection::connect(addr)?))
}
/// Sends a packet through this connection.
pub fn send<P: Packet>(&self, packet: &P) {
let mut data = bincode::serialize(packet).expect("Failed to serialize packet");
data.extend(P::packet_id().to_be_bytes());
self.0.send(data);
}
}
/// A plugin that manage the network connections for a server.
pub struct ClientPlugin;
impl ClientPlugin {
/// Handles a received [Packet] on the server.
pub fn handle_packets(world: &mut World) {
// Get all received packets
let mut packets = Vec::new();
if let Some(connection) = world.get_resource::<ServerConnection>() {
while let Some(mut packet) = connection.0.recv() {
if packet.len() < 8 {
println!("Invalid packet received: {:?}", packet);
} else {
let id_buffer = packet.split_off(packet.len() - 8);
let packet_id = u64::from_be_bytes(id_buffer.try_into().unwrap());
packets.push((packet_id, packet));
}
}
} else {
return;
}
// Get the packet handlers
let handlers = Arc::clone(&world.resource_mut::<ClientHandlerManager>().0);
// Handle all received packets
for (packet_id, packet) in packets {
if let Some(handler) = handlers.get(&packet_id) {
handler(packet, world);
}
}
}
/// Remove [ServerConnection] if it's disconnected.
pub fn remove_disconnected(mut commands: Commands, connection: Option<Res<ServerConnection>>) {
if let Some(connection) = connection {
if connection.0.closed() {
commands.remove_resource::<ServerConnection>();
}
}
}
}
impl Plugin for ClientPlugin {
fn build(&self, app: &mut App) {
app.insert_resource(ClientHandlerManager(Arc::new(HashMap::new())));
app.add_system(ClientPlugin::handle_packets);
app.add_system(ClientPlugin::remove_disconnected);
}
}
/// An extension to add packet handlers.
pub trait ClientAppExt {
/// Add a new packet handler.
fn add_packet_handler<P, H>(&mut self, handler: H) -> &mut Self
where
P: Packet,
H: Fn(Vec<u8>, &mut World) + Send + Sync + 'static;
}
impl ClientAppExt for App {
fn add_packet_handler<P, H>(&mut self, handler: H) -> &mut Self
where
P: Packet,
H: Fn(Vec<u8>, &mut World) + Send + Sync + 'static,
{
Arc::get_mut(&mut self.world.resource_mut::<ClientHandlerManager>().0)
.unwrap()
.insert(P::packet_id(), Box::new(handler));
self
}
}

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@ -1,127 +0,0 @@
use std::{any::type_name, marker::PhantomData};
use super::{ClientAppExt, ServerConnection};
use crate::Packet;
use bevy::prelude::*;
use serde::{de::DeserializeOwned, Serialize};
/// An event that comes from the server.
#[derive(Deref)]
pub struct FromServer<E: Event + Packet> {
/// The event.
pub event: E,
}
/// Mark an [Entity] as synced by the server.
#[derive(Component)]
pub struct ServerEntity(Entity);
/// A plugin for the syncronization system.
pub struct ClientSyncPlugin;
impl ClientSyncPlugin {
/// Removes [ServerEntity] when disconnected.
fn remove_synced(mut commands: Commands, entities: Query<Entity, With<ServerEntity>>) {
for entity in entities.iter() {
commands.entity(entity).despawn();
}
}
}
impl Plugin for ClientSyncPlugin {
fn build(&self, app: &mut App) {
app.add_packet_handler::<Entity, _>(|data, world| {
match bincode::deserialize::<Entity>(&data) {
Ok(entity) => {
if let Some((local_entity, _)) = world
.query::<(Entity, &ServerEntity)>()
.iter(world)
.find(|(_, server_entity)| server_entity.0 == entity)
{
world.despawn(local_entity);
} else {
world.spawn(ServerEntity(entity));
}
}
Err(_) => println!("Failed to deserialize packet: {}", type_name::<Entity>()),
}
});
app.add_system(Self::remove_synced.run_if(resource_removed::<ServerConnection>()));
}
}
/// An extention to add syncronization to the client.
pub trait ClientSyncExt {
/// Register syncronization for an [Event] that comes from the server.
fn server_event_sync<E: Event + Packet>(&mut self) -> &mut Self;
/// Register syncronization for an [Event] that can be sent by the client.
fn client_event_sync<E: Event + Packet>(&mut self) -> &mut Self;
/// Register a [Component] to be synced.
fn sync_component<C: Component + DeserializeOwned + Serialize>(&mut self) -> &mut Self;
}
impl ClientSyncExt for App {
fn server_event_sync<E: Event + Packet>(&mut self) -> &mut Self {
self.add_event::<FromServer<E>>()
.add_packet_handler::<E, _>(|data, world| match bincode::deserialize::<E>(&data) {
Ok(event) => world.send_event(FromServer { event }),
Err(_) => println!("Failed to deserialize packet: {}", type_name::<E>()),
})
}
fn client_event_sync<E: Event + Packet>(&mut self) -> &mut Self {
self.add_event::<E>().add_system(
|mut events: EventReader<E>, connection: Option<Res<ServerConnection>>| {
if let Some(connection) = connection {
for event in events.iter() {
connection.send(event);
}
}
},
)
}
fn sync_component<C: Component + DeserializeOwned + Serialize>(&mut self) -> &mut Self {
self.add_packet_handler::<(Entity, C), _>(|data, world| {
match bincode::deserialize::<(Entity, C)>(&data) {
Ok((entity, component)) => {
if let Some((local_entity, _)) = world
.query::<(Entity, &ServerEntity)>()
.iter(world)
.find(|(_, server_entity)| server_entity.0 == entity)
{
let mut local_entity = world.entity_mut(local_entity);
match local_entity.get_mut::<C>() {
Some(mut local_component) => {
println!("CA CHANGE: {}", type_name::<C>());
*local_component = component;
}
None => {
local_entity.insert(component);
}
}
} else {
println!("Received component for unknown entity: {:?}", entity);
}
}
Err(_) => println!("Failed to deserialize packet: {}", type_name::<C>()),
}
})
.add_packet_handler::<(Entity, PhantomData<C>), _>(
|data, world| match bincode::deserialize::<(Entity, PhantomData<C>)>(&data) {
Ok((entity, _)) => {
if let Some((local_entity, _)) = world
.query::<(Entity, &ServerEntity)>()
.iter(world)
.find(|(_, server_entity)| server_entity.0 == entity)
{
world.entity_mut(local_entity).remove::<C>();
}
}
Err(_) => println!("Failed to deserialize packet: {}", type_name::<C>()),
},
)
}
}

View file

@ -4,8 +4,12 @@ use std::{
hash::{Hash, Hasher},
};
#[cfg(feature = "client")]
pub mod client;
#[cfg(feature = "server")]
pub mod server;
mod tcp;
/// A packet that can be sent over a [Connection].
@ -24,199 +28,3 @@ pub trait Packet: DeserializeOwned + Serialize + Send + Sync {
}
impl<T: DeserializeOwned + Serialize + Send + Sync> Packet for T {}
/* use bevy::{prelude::*, utils::HashMap};
use std::{
io::{self, ErrorKind},
net::{TcpStream, ToSocketAddrs},
sync::{mpsc::TryRecvError, Arc},
};
use tcp::{Connection, Listener, Packet, RawPacket};
mod tcp;
/// A Bevy resource that store the packets handlers for the client.
#[derive(Resource)]
pub struct ClientPacketHandler(Arc<HashMap<u64, Box<dyn Fn(RawPacket, &mut World) + Send + Sync>>>);
/// A connection to a remote server.
#[derive(Resource)]
pub struct ServerConnection(Connection);
impl ServerConnection {
/// Connects to a remote server.
pub fn connect<A: ToSocketAddrs>(addr: A) -> io::Result<Self> {
Ok(Self(Connection::new(TcpStream::connect(addr)?)?))
}
/// Send a [Packet] to the remote server.
pub fn send<P: Packet>(&self, packet: P) {
self.0.send(packet).ok();
}
}
/// A Bevy resource that store the packets handlers for the server.
#[derive(Resource)]
struct ServerPacketHandler(
Arc<HashMap<u64, Box<dyn Fn(Entity, ClientConnection, RawPacket, &mut World) + Send + Sync>>>,
);
/// A [ClientConnection] listener.
#[derive(Resource)]
pub struct ClientListener(Listener);
impl ClientListener {
/// Creates a new TCP listener on the given address.
pub fn bind<A: ToSocketAddrs>(addr: A) -> io::Result<Self> {
Ok(Self(Listener::bind(addr)?))
}
}
/// A connection to a remote client.
#[derive(Component)]
pub struct ClientConnection(Arc<Connection>);
impl ClientConnection {
/// Sends a [Packet] to the remote client.
pub fn send<P: Packet>(&self, packet: P) {
self.0.send(packet).ok();
}
}
/// A Bevy system to handle incoming [ClientConnection]s and remove the
/// [ClientListener] resource if it is no longer listening.
fn accept_connections(mut commands: Commands, listener: Option<Res<ClientListener>>) {
if let Some(listener) = listener {
match listener.0.accept() {
Ok(connection) => {
commands.spawn(ClientConnection(Arc::new(connection)));
}
Err(error) => match error.kind() {
ErrorKind::WouldBlock => {}
_ => commands.remove_resource::<ClientListener>(),
},
}
}
}
/// A Bevy system to handle incoming [Packet]s from
/// the [ClientConnection]s and the [ServerConnection].
/// It removes them if they are no longer connected.
fn receive_packets(world: &mut World) {
// Handle client packets
let mut packets = Vec::new();
let mut to_remove = false;
if let Some(connection) = world.get_resource::<ServerConnection>() {
if let Some(receiver) = connection.0.recv() {
loop {
match receiver.try_recv() {
Ok(packet) => packets.push(packet),
Err(TryRecvError::Empty) => break,
Err(TryRecvError::Disconnected) => {
to_remove = true;
break;
}
}
}
}
}
if let Some(handlers) = world
.get_resource_mut::<ClientPacketHandler>()
.map(|handlers| Arc::clone(&handlers.0))
{
for packet in packets.into_iter() {
if let Some(handler) = handlers.get(&packet.packet_id()) {
(handler)(packet, world);
}
}
}
if to_remove {
world.remove_resource::<ServerConnection>();
}
// Handle server packets
let mut packets = Vec::new();
let mut to_remove = Vec::new();
for (entity, connection) in world.query::<(Entity, &ClientConnection)>().iter(world) {
if let Some(receiver) = connection.0.recv() {
loop {
match receiver.try_recv() {
Ok(packet) => {
println!("YESSSS");
packets.push((entity, ClientConnection(Arc::clone(&connection.0)), packet));
}
Err(TryRecvError::Empty) => break,
Err(TryRecvError::Disconnected) => {
to_remove.push(entity);
break;
}
}
}
}
}
if let Some(handlers) = world
.get_resource_mut::<ServerPacketHandler>()
.map(|handlers| Arc::clone(&handlers.0))
{
for (entity, connection, packet) in packets.into_iter() {
if let Some(handler) = handlers.get(&packet.packet_id()) {
(handler)(entity, connection, packet, world);
}
}
}
for entity in to_remove {
world.despawn(entity);
}
}
/// A network plugin.
pub struct NetworkPlugin;
impl Plugin for NetworkPlugin {
fn build(&self, app: &mut App) {
app.insert_resource(ServerPacketHandler(Arc::new(HashMap::new())));
app.insert_resource(ClientPacketHandler(Arc::new(HashMap::new())));
app.add_system(accept_connections);
app.add_system(receive_packets);
}
}
/// A extension trait to add packet handler.
pub trait NetworkAppExt {
/// Add a client packet handler.
fn add_client_packet_handler<P, H>(&mut self, handler: H) -> &mut Self
where
P: Packet,
H: Fn(RawPacket, &mut World) + Send + Sync + 'static;
/// Add a server packet handler.
fn add_server_packet_handler<P, H>(&mut self, handler: H) -> &mut Self
where
P: Packet,
H: Fn(Entity, ClientConnection, RawPacket, &mut World) + Send + Sync + 'static;
}
impl NetworkAppExt for App {
fn add_client_packet_handler<P, H>(&mut self, handler: H) -> &mut Self
where
P: Packet,
H: Fn(RawPacket, &mut World) + Send + Sync + 'static,
{
Arc::get_mut(&mut self.world.resource_mut::<ClientPacketHandler>().0)
.unwrap()
.insert(P::packet_id(), Box::new(handler));
self
}
fn add_server_packet_handler<P, H>(&mut self, handler: H) -> &mut Self
where
P: Packet,
H: Fn(Entity, ClientConnection, RawPacket, &mut World) + Send + Sync + 'static,
{
Arc::get_mut(&mut self.world.resource_mut::<ServerPacketHandler>().0)
.unwrap()
.insert(P::packet_id(), Box::new(handler));
self
}
}
*/

283
src/server.rs Normal file
View file

@ -0,0 +1,283 @@
use crate::{tcp, Packet};
use bevy::prelude::*;
use std::{collections::HashMap, io, net::ToSocketAddrs, sync::Arc};
#[cfg(feature = "sync")]
use ::{
serde::{de::DeserializeOwned, Serialize},
std::{any::type_name, marker::PhantomData, ops::Deref},
};
/// A trait for a handler function.
pub trait PacketHandlerFn:
Fn(Entity, ClientConnection, Vec<u8>, &mut World) + Send + Sync + 'static
{
}
impl<T: Fn(Entity, ClientConnection, Vec<u8>, &mut World) + Send + Sync + 'static> PacketHandlerFn
for T
{
}
/// A function that handle a received [Packet]s.
type PacketHandler = Box<dyn PacketHandlerFn>;
/// A Bevy resource that store the packets handlers.
#[derive(Resource)]
struct HandlerManager(Arc<HashMap<u64, PacketHandler>>);
/// A Bevy resource that listens for incoming [Connection]s.
#[derive(Resource)]
pub struct Listener(tcp::Listener);
impl Listener {
/// Creates a new [Listener] on the given address.
pub fn bind<A: ToSocketAddrs>(addr: A) -> io::Result<Self> {
Ok(Self(tcp::Listener::bind(addr)?))
}
}
/// A [Connection] to a remote client.
#[derive(Component)]
pub struct ClientConnection(Arc<tcp::Connection>);
impl ClientConnection {
/// Sends a packet through this connection.
pub fn send<P: Packet>(&self, packet: &P) {
let mut data = bincode::serialize(packet).expect("Failed to serialize packet");
data.extend(P::packet_id().to_be_bytes());
self.0.send(data);
}
}
#[cfg(feature = "sync")]
/// An event that comes from a client.
pub struct FromClient<E: Event + Packet> {
/// The entity of the [Connection] that sent the event.
pub entity: Entity,
/// The [Connection] that sent the event.
pub connection: ClientConnection,
/// The event.
pub event: E,
}
#[cfg(feature = "sync")]
impl<E: Event + Packet> Deref for FromClient<E> {
type Target = E;
fn deref(&self) -> &Self::Target {
&self.event
}
}
#[cfg(feature = "sync")]
/// Mark an [Entity] to be synced.
#[derive(Component)]
pub struct Synced;
/// A plugin that manage the network [Connection]s.
pub struct ServerPlugin;
impl ServerPlugin {
/// Accept new [Connection]s.
fn accept_connections(mut commands: Commands, listener: Option<Res<Listener>>) {
if let Some(listener) = listener {
if let Some(connection) = listener.0.accept() {
commands.spawn(ClientConnection(Arc::new(connection)));
}
}
}
/// Handles a received [Packet]s.
fn handle_packets(world: &mut World) {
// Get all received packets
let mut packets = Vec::new();
for (entity, connection) in world.query::<(Entity, &ClientConnection)>().iter(world) {
while let Some(mut packet) = connection.0.recv() {
if packet.len() < 8 {
println!("Invalid packet received: {:?}", packet);
} else {
let id_buffer = packet.split_off(packet.len() - 8);
let packet_id = u64::from_be_bytes(id_buffer.try_into().unwrap());
packets.push((
entity,
ClientConnection(Arc::clone(&connection.0)),
packet_id,
packet,
));
}
}
}
// Get the packet handlers
let handlers = Arc::clone(&world.resource_mut::<HandlerManager>().0);
// Handle all received packets
for (entity, connection, packet_id, packet) in packets {
if let Some(handler) = handlers.get(&packet_id) {
handler(entity, connection, packet, world);
}
}
}
/// Remove disconnected [Connection]s.
fn remove_disconnected(
mut commands: Commands,
connections: Query<(Entity, &ClientConnection)>,
) {
for (entity, connection) in connections.iter() {
if connection.0.closed() {
commands.entity(entity).remove::<ClientConnection>();
}
}
}
#[cfg(feature = "sync")]
/// Send to clients the [Synced] entity that has been added to the server.
fn send_added(
added_entities: Query<Entity, Added<Synced>>,
connections: Query<&ClientConnection>,
) {
for entity in added_entities.iter() {
for connection in connections.iter() {
connection.send(&entity);
}
}
}
#[cfg(feature = "sync")]
/// Send [Synced] entities to new clients.
fn send_synced(
synced_entities: Query<Entity, With<Synced>>,
new_connections: Query<&ClientConnection, Added<ClientConnection>>,
) {
for entity in synced_entities.iter() {
for connection in new_connections.iter() {
connection.send(&entity);
}
}
}
#[cfg(feature = "sync")]
/// Send to clients the [Synced] entity that has been removed.
fn send_removed(
mut removed_entities: RemovedComponents<Synced>,
connections: Query<&ClientConnection>,
) {
for entity in removed_entities.iter() {
for connection in connections.iter() {
connection.send(&entity);
}
}
}
}
impl Plugin for ServerPlugin {
fn build(&self, app: &mut App) {
app.insert_resource(HandlerManager(Arc::new(HashMap::new())));
app.add_system(Self::handle_packets);
app.add_system(Self::remove_disconnected);
app.add_system(Self::accept_connections);
#[cfg(feature = "sync")]
{
app.add_system(Self::send_added);
app.add_system(Self::send_synced);
app.add_system(Self::send_removed);
}
}
}
/// An extension to add packet handlers.
pub trait NetworkExt {
/// Add a new packet handler.
fn add_packet_handler<P: Packet, H: PacketHandlerFn>(&mut self, handler: H) -> &mut Self;
#[cfg(all(feature = "sync"))]
/// Register syncronization for an [Event] that can be sent by the server.
fn sync_server_event<E: Event + Packet>(&mut self) -> &mut Self;
#[cfg(all(feature = "sync"))]
/// Register syncronization for an [Event] that comes from the client.
fn sync_client_event<E: Event + Packet>(&mut self) -> &mut Self;
#[cfg(all(feature = "sync"))]
/// Register a [Component] to be synced.
fn sync_component<C: Component + DeserializeOwned + Serialize + Clone>(&mut self) -> &mut Self;
}
impl NetworkExt for App {
fn add_packet_handler<P: Packet, H: PacketHandlerFn>(&mut self, handler: H) -> &mut Self {
Arc::get_mut(&mut self.world.resource_mut::<HandlerManager>().0)
.unwrap()
.insert(P::packet_id(), Box::new(handler));
self
}
#[cfg(feature = "sync")]
fn sync_server_event<E: Event + Packet>(&mut self) -> &mut Self {
self.add_event::<E>().add_system(
|mut events: EventReader<E>, connections: Query<&ClientConnection>| {
for event in events.iter() {
for connection in connections.iter() {
connection.send(event);
}
}
},
)
}
#[cfg(feature = "sync")]
fn sync_client_event<E: Event + Packet>(&mut self) -> &mut Self {
self.add_event::<FromClient<E>>()
.add_packet_handler::<E, _>(
|entity, connection, data, world| match bincode::deserialize::<E>(&data) {
Ok(event) => world.send_event(FromClient {
entity,
connection,
event,
}),
Err(_) => println!("Failed to deserialize packet: {}", type_name::<E>()),
},
)
}
#[cfg(feature = "sync")]
fn sync_component<C: Component + DeserializeOwned + Serialize + Clone>(&mut self) -> &mut Self {
let update_components =
|changed_components: Query<(Entity, &C), (Changed<C>, With<Synced>)>,
connections: Query<&ClientConnection>| {
for (entity, component) in changed_components.iter() {
for connection in connections.iter() {
connection.send(&(entity, component.clone()));
}
}
};
let send_components =
|components: Query<(Entity, &C), With<Synced>>,
new_connections: Query<&ClientConnection, Added<ClientConnection>>| {
for (entity, component) in components.iter() {
for connection in new_connections.iter() {
connection.send(&(entity, component.clone()));
}
}
};
let remove_components =
|mut removed_components: RemovedComponents<C>,
synced_entities: Query<Entity, With<Synced>>,
connections: Query<&ClientConnection>| {
for entity in removed_components.iter() {
if synced_entities.contains(entity) {
for connection in connections.iter() {
connection.send(&(entity, PhantomData::<C>));
}
}
}
};
self.add_system(update_components.after(ServerPlugin::send_added))
.add_system(send_components.after(ServerPlugin::send_synced))
.add_system(remove_components.after(update_components))
}
}

View file

@ -1,129 +0,0 @@
use crate::{
tcp::{Connection, Listener},
Packet,
};
use bevy::prelude::*;
use std::{collections::HashMap, io, net::ToSocketAddrs, sync::Arc};
pub mod sync;
/// A function that handle a received [Packet] on the server.
pub type ServerPacketHandler =
Box<dyn Fn(Entity, ClientConnection, Vec<u8>, &mut World) + Send + Sync>;
/// A Bevy resource that store the packets handlers for the server.
#[derive(Resource)]
pub struct ServerHandlerManager(Arc<HashMap<u64, ServerPacketHandler>>);
/// A Bevy resource that listens for incoming [ClientConnection]s.
#[derive(Resource)]
pub struct ClientListener(Listener);
impl ClientListener {
/// Creates a new listener on the given address.
pub fn bind<A: ToSocketAddrs>(addr: A) -> io::Result<Self> {
Ok(Self(Listener::bind(addr)?))
}
}
/// A connection to a remote client.
#[derive(Component)]
pub struct ClientConnection(Arc<Connection>);
impl ClientConnection {
/// Sends a packet through this connection.
pub fn send<P: Packet>(&self, packet: &P) {
let mut data = bincode::serialize(packet).expect("Failed to serialize packet");
data.extend(P::packet_id().to_be_bytes());
self.0.send(data);
}
}
/// A plugin that manage the network connections for a server.
pub struct ServerPlugin;
impl ServerPlugin {
/// Accept new [ClientConnection]s.
pub fn accept_connections(mut commands: Commands, listener: Option<Res<ClientListener>>) {
if let Some(listener) = listener {
if let Some(connection) = listener.0.accept() {
commands.spawn(ClientConnection(Arc::new(connection)));
}
}
}
/// Handles a received [Packet] on the server.
pub fn handle_packets(world: &mut World) {
// Get all received packets
let mut packets = Vec::new();
for (entity, connection) in world.query::<(Entity, &ClientConnection)>().iter(world) {
while let Some(mut packet) = connection.0.recv() {
if packet.len() < 8 {
println!("Invalid packet received: {:?}", packet);
} else {
let id_buffer = packet.split_off(packet.len() - 8);
let packet_id = u64::from_be_bytes(id_buffer.try_into().unwrap());
packets.push((
entity,
ClientConnection(Arc::clone(&connection.0)),
packet_id,
packet,
));
}
}
}
// Get the packet handlers
let handlers = Arc::clone(&world.resource_mut::<ServerHandlerManager>().0);
// Handle all received packets
for (entity, connection, packet_id, packet) in packets {
if let Some(handler) = handlers.get(&packet_id) {
handler(entity, connection, packet, world);
}
}
}
/// Remove disconnected [ClientConnection]s.
pub fn remove_disconnected(
mut commands: Commands,
connections: Query<(Entity, &ClientConnection)>,
) {
for (entity, connection) in connections.iter() {
if connection.0.closed() {
commands.entity(entity).remove::<ClientConnection>();
}
}
}
}
impl Plugin for ServerPlugin {
fn build(&self, app: &mut App) {
app.insert_resource(ServerHandlerManager(Arc::new(HashMap::new())));
app.add_system(ServerPlugin::accept_connections);
app.add_system(ServerPlugin::handle_packets);
app.add_system(ServerPlugin::remove_disconnected);
}
}
/// An extension to add packet handlers.
pub trait ServerAppExt {
/// Add a new packet handler.
fn add_packet_handler<P, H>(&mut self, handler: H) -> &mut Self
where
P: Packet,
H: Fn(Entity, ClientConnection, Vec<u8>, &mut World) + Send + Sync + 'static;
}
impl ServerAppExt for App {
fn add_packet_handler<P, H>(&mut self, handler: H) -> &mut Self
where
P: Packet,
H: Fn(Entity, ClientConnection, Vec<u8>, &mut World) + Send + Sync + 'static,
{
Arc::get_mut(&mut self.world.resource_mut::<ServerHandlerManager>().0)
.unwrap()
.insert(P::packet_id(), Box::new(handler));
self
}
}

View file

@ -1,154 +0,0 @@
use super::ServerAppExt;
use crate::{server::ClientConnection, Packet};
use bevy::prelude::*;
use serde::{de::DeserializeOwned, Serialize};
use std::{any::type_name, marker::PhantomData, ops::Deref};
/// An event that comes from a client.
pub struct FromClient<E: Event + Packet> {
/// The entity of the [ClientConnection] that sent the event.
pub entity: Entity,
/// The [ClientConnection] that sent the event.
pub connection: ClientConnection,
/// The event.
pub event: E,
}
impl<E: Event + Packet> Deref for FromClient<E> {
type Target = E;
fn deref(&self) -> &Self::Target {
&self.event
}
}
/// Mark an [Entity] to be synced.
#[derive(Component)]
pub struct Synced;
/// A plugin for the syncronization system.
pub struct ServerSyncPlugin;
impl ServerSyncPlugin {
/// Send to clients the [Synced] entity that has been added to the server.
fn send_added(
added_entities: Query<Entity, Added<Synced>>,
connections: Query<&ClientConnection>,
) {
for entity in added_entities.iter() {
for connection in connections.iter() {
connection.send(&entity);
}
}
}
/// Send [Synced] entities to new clients.
fn send_synced(
synced_entities: Query<Entity, With<Synced>>,
new_connections: Query<&ClientConnection, Added<ClientConnection>>,
) {
for entity in synced_entities.iter() {
for connection in new_connections.iter() {
connection.send(&entity);
}
}
}
/// Send to clients the [Synced] entity that has been removed.
fn send_removed(
mut removed_entities: RemovedComponents<Synced>,
connections: Query<&ClientConnection>,
) {
for entity in removed_entities.iter() {
for connection in connections.iter() {
connection.send(&entity);
}
}
}
}
impl Plugin for ServerSyncPlugin {
fn build(&self, app: &mut App) {
app.add_system(Self::send_added);
app.add_system(Self::send_synced);
app.add_system(Self::send_removed);
}
}
/// An extention to add syncronization to the server.
pub trait ServerSyncExt {
/// Register syncronization for an [Event] that can be sent by the server.
fn server_event_sync<E: Event + Packet>(&mut self) -> &mut Self;
/// Register syncronization for an [Event] that comes from the client.
fn client_event_sync<E: Event + Packet>(&mut self) -> &mut Self;
/// Register a [Component] to be synced.
fn sync_component<C: Component + DeserializeOwned + Serialize + Clone>(&mut self) -> &mut Self;
}
impl ServerSyncExt for App {
fn server_event_sync<E: Event + Packet>(&mut self) -> &mut Self {
self.add_event::<E>().add_system(
|mut events: EventReader<E>, connections: Query<&ClientConnection>| {
for event in events.iter() {
for connection in connections.iter() {
connection.send(event);
}
}
},
)
}
fn client_event_sync<E: Event + Packet>(&mut self) -> &mut Self {
self.add_event::<FromClient<E>>()
.add_packet_handler::<E, _>(
|entity, connection, data, world| match bincode::deserialize::<E>(&data) {
Ok(event) => world.send_event(FromClient {
entity,
connection,
event,
}),
Err(_) => println!("Failed to deserialize packet: {}", type_name::<E>()),
},
)
}
fn sync_component<C: Component + DeserializeOwned + Serialize + Clone>(&mut self) -> &mut Self {
let update_components =
|changed_components: Query<(Entity, &C), (Changed<C>, With<Synced>)>,
connections: Query<&ClientConnection>| {
for (entity, component) in changed_components.iter() {
for connection in connections.iter() {
connection.send(&(entity, component.clone()));
}
}
};
let send_components =
|components: Query<(Entity, &C), With<Synced>>,
new_connections: Query<&ClientConnection, Added<ClientConnection>>| {
for (entity, component) in components.iter() {
for connection in new_connections.iter() {
connection.send(&(entity, component.clone()));
}
}
};
let remove_components =
|mut removed_components: RemovedComponents<C>,
synced_entities: Query<Entity, With<Synced>>,
connections: Query<&ClientConnection>| {
for entity in removed_components.iter() {
if synced_entities.contains(entity) {
for connection in connections.iter() {
connection.send(&(entity, PhantomData::<C>));
}
}
}
};
self.add_system(update_components.after(ServerSyncPlugin::send_added))
.add_system(send_components.after(ServerSyncPlugin::send_synced))
.add_system(remove_components.after(update_components))
}
}

View file

@ -1,6 +1,6 @@
use std::{
io::{self, Read, Write},
net::{Shutdown, TcpListener, TcpStream, ToSocketAddrs},
net::{Shutdown, TcpStream, ToSocketAddrs},
sync::{
atomic::{AtomicBool, Ordering},
mpsc::{channel, Receiver, Sender},
@ -9,6 +9,9 @@ use std::{
thread,
};
#[cfg(feature = "server")]
use std::net::TcpListener;
/// A non-blocking TCP connection.
pub struct Connection {
/// Track if the connection has been closed.
@ -51,6 +54,7 @@ impl Connection {
})
}
#[cfg(feature = "client")]
/// Creates a new connection to the given address.
pub fn connect<A: ToSocketAddrs>(addr: A) -> io::Result<Self> {
Self::new(TcpStream::connect(addr)?)
@ -82,13 +86,7 @@ impl Connection {
/// The sending loop for this connection.
fn sending_loop(mut stream: TcpStream, receiver: Receiver<Vec<u8>>, closed: Arc<AtomicBool>) {
loop {
// Get the next packet to send
let packet = match receiver.recv() {
Ok(packet) => packet,
Err(_) => break,
};
while let Ok(packet) = receiver.recv() {
// Send the length of the packet
let len_buffer = u32::to_be_bytes(packet.len() as u32);
if stream.write_all(&len_buffer).is_err() {
@ -128,12 +126,14 @@ impl Drop for Connection {
}
}
#[cfg(feature = "server")]
/// A [Connection] listener.
pub struct Listener {
/// The [TcpListener] of the listener.
listener: TcpListener,
}
#[cfg(feature = "server")]
impl Listener {
/// Creates a new TCP listener on the given address.
pub fn bind<A: ToSocketAddrs>(addr: A) -> io::Result<Self> {