Moved pause to dialogs_manager

This commit is contained in:
Adastram 2024-01-11 10:42:42 +01:00
parent 9e400598a3
commit f5c1f8bc63

View file

@ -112,15 +112,8 @@ class EventHandler:
print(f"Player pos: X = {self.engine.entity_manager.get_by_name('player').x} " print(f"Player pos: X = {self.engine.entity_manager.get_by_name('player').x} "
f"Y = {self.engine.entity_manager.get_by_name('player').y}") f"Y = {self.engine.entity_manager.get_by_name('player').y}")
if K_x in self.key_pressed: if K_x in self.key_pressed:
self.engine.camera.target_zoom *= 1.01 self.engine.camera.target_zoom *= 1.01
if K_c in self.key_pressed: if K_c in self.key_pressed:
self.engine.camera.target_zoom *= 0.99 self.engine.camera.target_zoom *= 0.99
if self.engine.dialogs_manager.reading_dialog:
if not self.engine.entity_manager.paused:
self.engine.entity_manager.pause()
else:
if self.engine.entity_manager.paused:
self.engine.entity_manager.resume()