From ee94335f35bc5b23bce939a26d5912a6d007e5bc Mon Sep 17 00:00:00 2001 From: yannis300307 Date: Tue, 26 Dec 2023 14:54:36 +0100 Subject: [PATCH] =?UTF-8?q?Fix=20de=20l'update=20d'=C3=A9cran=20qui=20ne?= =?UTF-8?q?=20se=20fait=20pas=20lorsque=20game=5Fstate=20n'est=20pas=20en?= =?UTF-8?q?=20NORMAL?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/renderer.py | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/renderer.py b/src/renderer.py index 0ef8aca..deaf66c 100644 --- a/src/renderer.py +++ b/src/renderer.py @@ -51,11 +51,12 @@ class Renderer: math.ceil(rendered_surface_size[1] * self.engine.camera.zoom))), (0, 0)) - # Apres avoir tout rendu, on met à jour l'écran - display.update() elif self.engine.game_state == GameState.BOSS_FIGHT: self.window.fill((255, 0, 0)) + # Apres avoir tout rendu, on met à jour l'écran + display.update() + def register_animation(self, animation: Anim, name: str): """Enregistre une animation.""" self.animations[name] = animation