Ajout de la responsibility des sliders

This commit is contained in:
Yannis 2024-01-11 17:45:23 +01:00
parent c31766cc0c
commit cfb82a5ee7
3 changed files with 23 additions and 7 deletions

View file

@ -65,7 +65,6 @@ class EventHandler:
is_window_relative: int = -1):
"""Enregistre une zone comme une zone déplaçable à l'écran."""
self.sliders_area.append([[motion_rect[0], motion_rect[1], *size], is_window_relative, False, (0, 0), motion_axes, motion_rect])
print(self.sliders_area[0])
# Le premier booléen correspond à l'état de suivi de la souris
def update(self):
@ -91,7 +90,7 @@ class EventHandler:
for area in self.sliders_area:
if self.get_click_collision(
(area[0][0]-area[0][2]//2, area[0][1]-area[0][3]//2, area[0][2], area[0][3]),
(area[0][0]-area[0][2]/2, area[0][1]-area[0][3]/2, area[0][2], area[0][3]),
e.pos, area[1]):
area[2] = True
if area[1] == 0:
@ -120,7 +119,6 @@ class EventHandler:
for area in self.sliders_area:
if area[2]:
print(area)
if area[4][0]:
if area[1] == 0:
area[0][0] = e.pos[0]/window_size[0]-area[3][0]

View file

@ -152,25 +152,43 @@ class Renderer:
for area in self.engine.event_handler.sliders_area:
if area[1] == 0:
draw.rect(self.window, (0, 255, 20),
(area[0][0] * window_size[0], area[0][1] * window_size[0],
((area[0][0]-area[0][2]/2) * window_size[0], (area[0][1]-area[0][3]/2) * window_size[0],
area[0][2] * window_size[0], area[0][3] * window_size[0]), width=1)
draw.rect(self.window, (0, 255, 200),
(area[5][0] * window_size[0], area[5][1] * window_size[0],
area[5][2] * window_size[0], area[5][3] * window_size[0]), width=1)
draw.line(self.window, (255, 0, 0),
(area[0][0] * window_size[0] - 2, area[0][1] * window_size[0]),
(area[0][0] * window_size[0] + 2, area[0][1] * window_size[0]))
draw.line(self.window, (255, 0, 0),
(area[0][0] * window_size[0], area[0][1] * window_size[0] - 2),
(area[0][0] * window_size[0], area[0][1] * window_size[0] + 2))
elif area[1] == 1:
draw.rect(self.window, (0, 255, 20),
(area[0][0] * window_size[1], area[0][1] * window_size[1],
((area[0][0]-area[0][2]/2) * window_size[1], (area[0][1]-area[0][3]/2) * window_size[1],
area[0][2] * window_size[1], area[0][3] * window_size[1]), width=1)
draw.rect(self.window, (0, 255, 200),
(area[5][0] * window_size[1], area[5][1] * window_size[1],
area[5][2] * window_size[1], area[5][3] * window_size[1]), width=1)
draw.line(self.window, (255, 0, 0),
(area[0][0] * window_size[1] - 2, area[0][1] * window_size[1]),
(area[0][0] * window_size[1] + 2, area[0][1] * window_size[1]))
draw.line(self.window, (255, 0, 0),
(area[0][0] * window_size[1], area[0][1] * window_size[1] - 2),
(area[0][0] * window_size[1], area[0][1] * window_size[1] + 2))
elif area[1] == 2:
draw.rect(self.window, (0, 255, 20),
(area[0][0] * window_size[0], area[0][1] * window_size[1],
((area[0][0]-area[0][2]/2) * window_size[0], (area[0][1]-area[0][3]/2) * window_size[1],
area[0][2] * window_size[0], area[0][3] * window_size[1]), width=1)
draw.rect(self.window, (0, 255, 200),
(area[5][0] * window_size[0], area[5][1] * window_size[1],
area[5][2] * window_size[0], area[5][3] * window_size[1]), width=1)
draw.line(self.window, (255, 0, 0),
(area[0][0]*window_size[0] - 2, area[0][1]*window_size[1]),
(area[0][0]*window_size[0] + 2, area[0][1]*window_size[1]))
draw.line(self.window, (255, 0, 0),
(area[0][0]*window_size[0], area[0][1]*window_size[1] - 2),
(area[0][0]*window_size[0], area[0][1]*window_size[1] + 2))
else:
draw.rect(self.window, (0, 255, 20),
(area[0][0]-area[0][2]//2, area[0][1]-area[0][3]//2, area[0][2], area[0][3]), width=1)

View file

@ -47,7 +47,7 @@ class Game(Engine):
menu.add_widget(Slider(40, 200, base_image, hover_image))
self.menu_manager.register_menu(menu, "main")
self.event_handler.register_slider_area((0.1, 0.1), (0.1, 0.1, 0.3, 0.3), (True, True), 0)
self.event_handler.register_slider_area((0.1, 0.1), (0.2, 0.4, 0.3, 0.3), (True, True), 1)
self.menu_manager.show("main")