Split de la création du joueur.

This commit is contained in:
Yannis 2023-12-26 19:07:21 +01:00
parent 739f7a984a
commit c0eae1ec54

View file

@ -11,6 +11,10 @@ class Game(Engine):
self.renderer.load_tile_set("assets/textures/tiles.png", 16)
self.create_player_entity()
def create_player_entity(self):
"""Crée une entité joueur."""
anim = Anim(0.5)
anim.load_animation_from_directory("assets/textures/entities/player/none")
self.renderer.register_animation(anim, "player_none")
@ -23,5 +27,6 @@ class Game(Engine):
self.camera.follow_entity(player)
game = Game()
game.loop()