Modification du rendu des boutons en DEBUG
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@ -133,11 +133,11 @@ class Renderer:
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if area[2] == 0:
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draw.rect(self.window, (255, 255, 0),
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(area[0][0] * window_size[0], area[0][1] * window_size[0],
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area[0][2] * window_size[0], area[0][3] * window_size[0]))
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area[0][2] * window_size[0], area[0][3] * window_size[0]), width=1)
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elif area[2] == 1:
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draw.rect(self.window, (255, 255, 0),
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(area[0][0] * window_size[1], area[0][1] * window_size[1],
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area[0][2] * window_size[1], area[0][3] * window_size[1]))
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area[0][2] * window_size[1], area[0][3] * window_size[1]), width=1)
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else:
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draw.rect(self.window, (255, 255, 0),
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area[0], width=1)
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