Ajout d'un compteur de FPS en mode DEBUG

This commit is contained in:
Yannis 2023-12-31 14:12:28 +01:00
parent 5e5f23750f
commit a6847caf6c
Signed by: yannis
SSH key fingerprint: SHA256:Bz8K8QiTYUudf8MlthTM9MCLfgiYf/U1md3V9g9Wo14

View file

@ -1,7 +1,7 @@
import math
import random
from pygame import display, image, surface, transform, draw
from pygame import display, image, surface, transform, draw, font
from pygame.locals import RESIZABLE, SRCALPHA, FULLSCREEN
import src.engine.engine as engine
@ -112,6 +112,11 @@ class Renderer:
self.render_boss_fight_scene(delta)
self.render_boss_fight_gui()
# Conteur de FPS en mode DEBUG
if self.engine.DEBUG_MODE:
self.window.blit(font.SysFont("Arial", 20).render(f"FPS: {self.engine.clock.get_fps()}", True, (255, 0, 0)),
(0, 0))
# Apres avoir tout rendu, on met à jour l'écran
display.update()