Ajout de l'entrée dans les temples

This commit is contained in:
Yannis 2024-01-14 18:56:42 +01:00
parent 161dfc1c24
commit 8b9034fb09

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@ -64,7 +64,8 @@ class Game(Engine):
def create_boss_temple_area(self):
"""Enregistre les zones d'entrées de boss fight."""
self.event_sheduler.register_area((3104, 608, 48, 16), lambda _: print("temple 1"), ["player"], True)
self.event_sheduler.register_area((3104, 608, 48, 16), lambda _: self.boss_fight_manager.enter_boss_fight(1),
["player"], True)
self.event_sheduler.register_area((4544, 592, 48, 16), lambda _: print("temple 2"), ["player"], True)
self.event_sheduler.register_area((5664, 688, 32, 16), lambda _: print("temple 3"), ["player"], True)
self.event_sheduler.register_area((6720, 720, 16, 32), lambda _: print("temple 4"), ["player"], True)
@ -95,7 +96,7 @@ class Game(Engine):
# On définit ses attributs
player.set_default_life(15)
player.max_speed = 64.0
player.max_speed = 640.0
player.x = 220.
player.y = 767.