diff --git a/src/engine/event_handler.py b/src/engine/event_handler.py index 5e6064b..cfd6b60 100644 --- a/src/engine/event_handler.py +++ b/src/engine/event_handler.py @@ -1,3 +1,5 @@ +import math + from pygame import event from pygame.locals import * @@ -36,8 +38,8 @@ class EventHandler: if K_l in self.key_pressed: self.engine.entity_manager.get_by_name("player").take_damages(1) if K_p in self.key_pressed: - self.engine.renderer.emit_particles(self.engine.entity_manager.get_by_name("player").x, - self.engine.entity_manager.get_by_name("player").y, + self.engine.renderer.emit_particles(math.floor(self.engine.entity_manager.get_by_name("player").x), + math.floor(self.engine.entity_manager.get_by_name("player").y), 16, 16, 16, 1, 8, 0, 1, 0.2, 1., (0, 200, 200)) if K_x in self.key_pressed: