Ajout d'un système de mise à jour automatique lors du lancement #50

Merged
CoCo_Sol merged 4 commits from auto-updates into main 2024-01-10 13:58:30 +00:00
3 changed files with 43 additions and 7 deletions

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@ -1,6 +1,41 @@
from pathlib import Path
import subprocess as sp
import os
from zipfile import ZipFile
import requests as rq
import os, sys, shutil
folder_path = __file__.replace("\\", "/")[:-10]
os.chdir(folder_path)
sp.call(f'python "{folder_path}/src/main.py"')
project_folder = Path.home() / ".ponguito"
project_folder.mkdir(exist_ok=True, parents=True)
os.chdir(project_folder)
# Récupération de la version locale
try:
with open("version.txt", "r") as f:
version = f.read()
except:
version = "0.0.0"
# Récupération de la version du serveur
try:
response = rq.get("https://git.tipragot.fr/raphael/ponguito/raw/branch/main/version.txt")
server_version = response.text
except:
print("Impossible de se connecter au serveur")
server_version = version
# Mise à jour de la version locale
if server_version != version:
response = rq.get("https://git.tipragot.fr/raphael/ponguito/archive/main.zip")
if response.status_code == 200:
with open("main.zip", "wb") as f:
f.write(response.content)
ZipFile("main.zip").extractall()
os.remove("main.zip")
shutil.rmtree("game")
os.rename("ponguito", "game")
os.rename("game/launch.py", __file__)
# Lancement du jeu
os.chdir(project_folder / "game")
sp.call([sys.executable, f"src/main.py"])

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@ -94,12 +94,12 @@ def __create_button(world: World, name: str):
def new_score(world: World, e: Entity):
e.remove(Clickable)
if os.path.exists("username.txt"):
with open("username.txt", "r") as f:
if os.path.exists("../username.txt"):
with open("../username.txt", "r") as f:
name = f.read()
else:
name = world.query(Writing).pop()
with open("username.txt", "w") as f:
with open("../username.txt", "w") as f:
f.write(name[Text])
try:

1
version.txt Normal file
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@ -0,0 +1 @@
1.0.0