Ajout de la loop sur la musique #39
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@ -58,7 +58,7 @@ def __on_click_butons(world: World, _entity: Entity, name: str):
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world[CurrentScene] = game.TWO_PLAYER
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case _:
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pass
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world.new_entity().set(KeepAlive(), Sound("click.wav"))
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world.new_entity().set(KeepAlive(), Sound("click.wav"), Loop())
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def __spawn_elements(world: World):
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