Paramètres et rassemblement de game_over et send_to_server #37

Merged
tipragot merged 2 commits from settings into main 2024-01-07 21:10:24 +00:00
2 changed files with 2 additions and 2 deletions
Showing only changes of commit be6bb9119f - Show all commits

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@ -115,7 +115,7 @@ def __enter_to_submit(world: World):
Envoit le score losre que l'utilisateur appuie sur entrée. Envoit le score losre que l'utilisateur appuie sur entrée.
""" """
if "return" in world[Pressed]: if "return" in world[Pressed]:
world[CurrentScene] = send_to_server.SEND new_score(world, world.query(Clickable).pop())
world.new_entity().set(KeepAlive(), Sound("click.wav")) world.new_entity().set(KeepAlive(), Sound("click.wav"))

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@ -7,7 +7,7 @@ from plugins.click import Clickable
from plugins.hover import HoveredTexture from plugins.hover import HoveredTexture
from plugins.inputs import Held from plugins.inputs import Held
from plugins.physics import Solid, Velocity from plugins.physics import Solid, Velocity
from plugins.render import Origin, Position, Scale, SpriteBundle, TextBundle, Texture from plugins.render import Origin, Position, Scale, SpriteBundle, TextBundle
from plugins.timing import Delta from plugins.timing import Delta
from scenes import menu from scenes import menu