Réglage de la vibration du bot lorsqu'il y a peu de FPS #15
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@ -558,8 +558,10 @@ def _update_bot(world: World):
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# On se déplace vers la meilleure option
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# On se déplace vers la meilleure option
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diff = target - bot[Position].y
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diff = target - bot[Position].y
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if abs(diff) > 10:
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if abs(diff) > bot[Speed] * world[Delta]:
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bot[Position].y += (diff / abs(diff)) * bot[Speed] * world[Delta]
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bot[Position].y += (diff / abs(diff)) * bot[Speed] * world[Delta]
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else:
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bot[Position].y = target
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def __check_bonus_collision(world: World):
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def __check_bonus_collision(world: World):
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