Suppression du print inutile et meilleur print des erreurs d'envoi #14
|
@ -20,7 +20,6 @@ def new_score(world: World, e: Entity):
|
|||
|
||||
try:
|
||||
post = {"name": name[Text], "score": world[game.Player1Score]}
|
||||
print(post)
|
||||
rq.post(f"https://{IP}/new_score", post)
|
||||
world.new_entity().set(
|
||||
TimedEvent(
|
||||
|
@ -28,15 +27,15 @@ def new_score(world: World, e: Entity):
|
|||
lambda world, entity: world.set(CurrentScene(thanks.THANKS)),
|
||||
)
|
||||
)
|
||||
except:
|
||||
print("Error with the serveur")
|
||||
except Exception as error:
|
||||
print("Error with the serveur:", error)
|
||||
|
||||
|
||||
def get_scores():
|
||||
try:
|
||||
return rq.get(f"https://{IP}/data").json()
|
||||
except:
|
||||
print("Error with the serveur")
|
||||
except Exception as error:
|
||||
print("Error with the serveur:", error)
|
||||
|
||||
|
||||
def __spawn_elements(world: World):
|
||||
|
|
Loading…
Reference in a new issue